Commit Graph

  • 8ddeac37cb Complete Mission 3 Stage 2 Character Profiles Z. Cliffe Schreuders 2026-01-14 09:46:32 +00:00
  • 7fe580aeb6 Complete Mission 3 Stage 1 - Narrative Structure Development Z. Cliffe Schreuders 2026-01-14 09:46:32 +00:00
  • 27f04d601d Add Mission 3 Stage 0 completion document Z. Cliffe Schreuders 2026-01-14 09:46:32 +00:00
  • e70e4cf9dd Complete Mission 3 Stage 0 - Scenario Initialization (4/4 documents, ~2,900 lines) Z. Cliffe Schreuders 2026-01-14 09:46:32 +00:00
  • e93aa1e876 Add Mission 3 Stage 0 progress summary Z. Cliffe Schreuders 2026-01-14 09:46:32 +00:00
  • 7c9d471eaf Complete Mission 3 Stage 0 technical challenges specification Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 88e00f4a8d Begin Mission 3 'Ghost in the Machine' - Stage 0 Initialization Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 4101fcb838 Add clear constant objectives reference for Mission 2 Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 26a5d6fafa Add Mission 2 objectives verification document Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • b3156bf125 Complete Mission 2 comprehensive solution guide (2085 lines) Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 9cb607ddf6 Add interactive guard with combat options to Mission 2 Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • bf90ad2769 Fix Mission 2 scenario validation errors - JSON now valid Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • fcf2b60c14 Add Mission 2 'Ransomed Trust' scenario implementation (WIP) Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 3b367f75a2 Add Mission 3 'Ghost in the Machine' preparation document Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • c0765a4861 Complete Mission 2 'Ransomed Trust' Stages 8-9: Validation and Assembly Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 30f0e686d9 Add Mission 2 Stage 7: Complete Ink Script Suite Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • bacb2b7308 Add Mission 2 Stages 5-6: Room Layout and LORE Fragments Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 92db4b3cfe Complete Mission 2 'Ransomed Trust' Stages 0-4 development Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • b01ed30968 Add Mission 2 'Ransomed Trust' development preparation document Z. Cliffe Schreuders 2026-01-14 09:46:31 +00:00
  • 6c3285d745 Update CyBOK metadata Z. Cliffe Schreuders 2026-01-13 13:28:14 +00:00
  • d2b78b9d54 Clean up trailing whitespace in migration and CSS files Z. Cliffe Schreuders 2026-01-13 09:39:14 +00:00
  • efa694c7b7 Add Mission 8 development status tracking claude/prepare-mission-2-dev-KRHGY Claude 2026-01-12 20:49:48 +00:00
  • 72b3dc25fc Add Mission 8 scenario.json.erb with complete SAFETYNET HQ layout Claude 2026-01-12 20:48:08 +00:00
  • ed738e819e Initialize Mission 8: The Mole - Internal investigation scenario Claude 2026-01-12 20:28:28 +00:00
  • 590cfedc93 Add comprehensive solution guide and update development status Claude 2026-01-12 18:48:19 +00:00
  • e2c9208cce Add Mission 7 completion summary and final status Claude 2026-01-11 04:15:14 +00:00
  • adb05a5000 Complete all Mission 7 Ink dialogue compilation Claude 2026-01-11 04:14:13 +00:00
  • 5cc32880b4 Add session summary for Mission 7 development progress Claude 2026-01-10 23:33:59 +00:00
  • fed23ad793 Fix Ink variable declarations and compile 4 dialogue files Claude 2026-01-10 23:32:46 +00:00
  • 4ed4e6a8a4 Add Mission 7 Ink dialogue files and development status Claude 2026-01-10 17:36:58 +00:00
  • e7c68eb2cc Fix all schema validation issues in Mission 7 Claude 2026-01-10 17:08:31 +00:00
  • 4ea6b2085f Fix JSON encoding: escape multi-line strings properly Claude 2026-01-10 01:00:47 +00:00
  • ce8054c6db Add branch-specific crisis terminal room with conditional content Claude 2026-01-10 00:54:49 +00:00
  • 3a3b3ee52c Add Mission 7 scenario.json.erb with shared rooms structure Claude 2026-01-10 00:40:04 +00:00
  • 91068c532a Restructure Mission 7 for single-location design (SAFETYNET EOC) Claude 2026-01-10 00:31:50 +00:00
  • ac23d5c688 Initialize Mission 7 design: The Architect's Gambit (branching crisis mission) Claude 2026-01-10 00:16:59 +00:00
  • 5b05cfb858 Complete Mission 6 implementation: Follow the Money Claude 2026-01-09 18:10:35 +00:00
  • 1b36cd5cfa Update rails requirement from ~> 7.0 to >= 7, < 9 dependabot/bundler/rails-8.1.2 dependabot[bot] 2026-01-09 06:57:58 +00:00
  • 78ac25478f Add Mission 6 initial design and planning documentation Claude 2026-01-03 23:41:08 +00:00
  • 145a2f988c Fix Mission 5 critical progression blockers and complete objectives Claude 2026-01-03 18:01:16 +00:00
  • 8d453b5b33 Enhance Mission 5 scenario with best practices from Mission 1 Claude 2026-01-03 17:50:59 +00:00
  • 43d099b8c4 Fix Mission 5 schema validation errors Claude 2026-01-03 17:44:28 +00:00
  • 2d2842404d Add Mission 5 master completion summary Claude 2026-01-03 14:38:42 +00:00
  • df992cf71d Complete Mission 5 Stage 9: Scenario Assembly Claude 2026-01-03 14:18:29 +00:00
  • 05dbab01d8 Complete Mission 5 Stage 8 validation & Ink script compilation Claude 2026-01-03 14:07:09 +00:00
  • c0d62cba73 Add hostile NPC tag to Torres confrontation combat path Claude 2026-01-03 08:42:25 +00:00
  • ac04ce0ad1 Update Mission 5 design philosophy: ENTROPY as evil radicals Claude 2026-01-03 07:56:37 +00:00
  • 6d254d61ea Add Mission 5 Stage 7: Complete Ink Scripting (2,298 lines) Claude 2026-01-03 07:02:34 +00:00
  • d5479c3365 Update Mission 5 design philosophy: ENTROPY as evil radicals Claude 2026-01-03 00:57:40 +00:00
  • 4b4fa858e3 Add Mission 5 Planning Summary & Implementation Guide Claude 2026-01-02 23:52:24 +00:00
  • c8d519b245 Add Mission 5 Stage 6 - LORE Fragments design Claude 2026-01-02 23:41:34 +00:00
  • e51e87bd4f Add Mission 5 Stage 4 - Player Objectives Design Claude 2026-01-02 15:32:10 +00:00
  • 8f987481ae Add Mission 5 Stage 5 - Complete room layout design (1,562 lines) Claude 2026-01-02 15:31:23 +00:00
  • dd26e1b4eb Add Mission 5 Stage 2 - Atmosphere & Environment Design Claude 2026-01-02 01:11:37 +00:00
  • 25e71eb74e Add Mission 5 Stage 1 - Complete narrative structure (1,378 lines) Claude 2026-01-01 16:51:12 +00:00
  • 3234027d62 Add Mission 5 Stage 0 initialization - Insider Trading Claude 2025-12-31 13:41:37 +00:00
  • ed31a659b3 Add comprehensive solution guide for Mission 4 Claude 2025-12-29 17:07:45 +00:00
  • 84fd88c59b Update IMPLEMENTATION_STATUS.md - Ink compilation complete (90%) Claude 2025-12-29 14:42:39 +00:00
  • f83d59a5c6 Fix final Ink compilation errors - all 12 files compile successfully Claude 2025-12-29 14:41:21 +00:00
  • 2f9d0b693b Fix Ink compilation errors (part 3 - final) Claude 2025-12-29 14:32:12 +00:00
  • e7cd138d46 Fix Ink compilation errors (part 2) Claude 2025-12-29 14:30:15 +00:00
  • 3687f1c8fb Fix Ink compilation errors (part 1) Claude 2025-12-29 14:26:29 +00:00
  • 00fe323e60 Bump sqlite3 from 2.8.0 to 2.9.0 dependabot/bundler/sqlite3-2.9.0 dependabot[bot] 2025-12-29 06:32:45 +00:00
  • 9a5f9a9205 Update IMPLEMENTATION_STATUS.md - Dialogue Implementation Complete Claude 2025-12-28 18:47:09 +00:00
  • 37b4c9cf3a Add supporting dialogue scripts for Mission 4 Claude 2025-12-28 18:45:06 +00:00
  • 1c9b6ae236 Add closing debrief dialogue script for Mission 4 Claude 2025-12-28 18:41:32 +00:00
  • b6ea744bf8 Add attack trigger terminal dialogue script for Mission 4 Claude 2025-12-28 18:39:57 +00:00
  • d43f390a99 Add Voltage confrontation dialogue script for Mission 4 Claude 2025-12-28 18:38:02 +00:00
  • d19f4ac2b2 Add Agent 0x99 phone support dialogue script for Mission 4 Claude 2025-12-28 18:36:12 +00:00
  • 10602224d0 Create Robert Chen Ink dialogue script (Mission 4) Claude 2025-12-28 18:30:52 +00:00
  • 6ddaf2671f Create Mission 4 opening briefing Ink dialogue script Claude 2025-12-28 18:24:07 +00:00
  • fc8b7b401e Add Mission 4 implementation status tracking document Claude 2025-12-28 18:22:23 +00:00
  • a36f2b1aa9 Add Mission 4 metadata file (mission.json) Claude 2025-12-28 18:20:53 +00:00
  • 1a94d7c363 Complete Mission 4 'Critical Failure' scenario.json.erb Claude 2025-12-28 17:36:33 +00:00
  • 42689a2457 Complete Stage 9 scenario assembly guide for Mission 4 Claude 2025-12-28 17:24:03 +00:00
  • f503c34766 Complete Stage 8 VM integration and SecGen configuration for Mission 4 Claude 2025-12-28 14:10:34 +00:00
  • 1842b118c0 Complete Stage 7 asset manifest for Mission 4 Claude 2025-12-28 14:07:14 +00:00
  • f98641e8e5 Complete Stage 6 dialogue and Ink script planning for Mission 4 Claude 2025-12-28 13:21:09 +00:00
  • 29890f4065 Complete Stage 5 room design and puzzle layout for Mission 4 Claude 2025-12-28 12:46:36 +00:00
  • 1b4d3c8997 Create Stage 4 objectives and task structure for Mission 4 Claude 2025-12-28 02:42:54 +00:00
  • 924fd20e47 Create Stage 3 character development for Mission 4 Claude 2025-12-28 02:39:06 +00:00
  • db9e0fae26 Create Stage 2 atmosphere and environment design for Mission 4 Claude 2025-12-28 02:35:17 +00:00
  • 45919b97c4 Create Stage 1 narrative structure for Mission 4 Claude 2025-12-28 02:31:20 +00:00
  • 4dd53ecd8e Remove real-time timer from M4, replace with stage-based urgency Claude 2025-12-28 02:18:48 +00:00
  • 1c2df56e9b Initialize Mission 4: Critical Failure Claude 2025-12-28 01:57:16 +00:00
  • 23e024d60f Update Implementation Roadmap with Phase 0 requirements Claude 2025-12-28 01:52:35 +00:00
  • ccc46426cb Update Stage 9 Quick Start Guide with critical improvements Claude 2025-12-28 01:51:02 +00:00
  • 5b33d711e3 Add Stage 9 prompt improvements based on M3 experience Claude 2025-12-28 00:56:30 +00:00
  • 1469ee813a Add flag submission tasks to main mission objective Claude 2025-12-28 00:45:06 +00:00
  • ffcecd41e6 Add high priority quality improvements to M3 scenario Claude 2025-12-28 00:35:33 +00:00
  • a13b2d321a Update VM launcher, flag station, and add opening briefing Claude 2025-12-27 18:20:50 +00:00
  • df044fef3c Add compiled Ink dialogue scripts for Mission 3 Claude 2025-12-27 18:20:38 +00:00
  • fc15b8e5a9 Fix keyPins ranges to match M1/M2 (25-60), fix PIN lock to use requires Claude 2025-12-27 18:08:24 +00:00
  • f00f06c198 Fix key lock validation: add keyPins to all key locks Claude 2025-12-27 18:05:41 +00:00
  • c66044d889 Convert all objects to valid item types, remove unsupported features Claude 2025-12-27 18:04:31 +00:00
  • b47c0947bd Fix NPC structure: rename to displayName/npcType, remove unsupported features Claude 2025-12-27 18:02:11 +00:00
  • 52b545c734 Add type field to all 7 rooms, remove extra metadata Claude 2025-12-27 18:00:31 +00:00
  • c85a36ea39 Fix objectives: add order field, flatten structure, add task types Claude 2025-12-27 17:58:45 +00:00
  • 463205d6c4 Add scenario creation status document with validation issues Claude 2025-12-27 17:46:31 +00:00
  • ecbbbecace Backup scenario.json.erb before schema restructuring Claude 2025-12-27 17:44:39 +00:00