Commit Graph

  • 51794e1a0e Merge pull request #29 from cliffe/19-copy-paste-from-notes----load-notes-etc-onto-the-page-rather-than-using-js-alert-pop-ups Damian Idzinski 2025-03-08 04:25:15 +00:00
  • 31b74e16b9 Add automatic inventory item removal when adding notes 19-copy-paste-from-notes----load-notes-etc-onto-the-page-rather-than-using-js-alert-pop-ups Damian-I 2025-03-08 04:24:24 +00:00
  • 0e0442acdc Fixed bug with items not collecting after lockpicking when interacting Damian-I 2025-03-08 04:19:10 +00:00
  • 7e69eb9962 Adjust notification container positioning to right side of screen Damian-I 2025-03-08 04:10:16 +00:00
  • 87e5b63913 Prevent duplicate notes and improve note addition logic Damian-I 2025-03-08 04:08:35 +00:00
  • 865f07e68c Enhance debug logging with multi-level verbosity and improved context Damian-I 2025-03-08 03:54:07 +00:00
  • a6bfd1adcc Enhance notes panel with search, categories, and improved UI Damian-I 2025-03-08 03:31:32 +00:00
  • a3f706b714 Removed debug log duplicate scenarios Damian-I 2025-03-08 03:26:17 +00:00
  • d0a5c62562 Merge pull request #28 from cliffe/19-copy-paste-from-notes----load-notes-etc-onto-the-page-rather-than-using-js-alert-pop-ups Damian Idzinski 2025-03-08 03:11:34 +00:00
  • cca4a02b84 Add notification and notes system with all existing alerts moved to it. Damian-I 2025-03-08 03:10:51 +00:00
  • 846ae507a2 Merge pull request #27 from cliffe/improved-debug Damian Idzinski 2025-03-08 02:57:27 +00:00
  • fcaf3b6f35 Add comprehensive debug logging system with color-coded console output improved-debug Damian-I 2025-03-08 02:49:32 +00:00
  • b711b18625 Merge pull request #26 from cliffe/5-lock-picking Damian Idzinski 2025-03-07 18:00:47 +00:00
  • 8b93ed1720 Replaced sounds with same stock sound (https://opengameart.org/content/click-sounds6) 5-lock-picking Damian-I 2025-03-07 17:57:35 +00:00
  • e44739039e Added audio (my voice (temporary)) to the lockpicking Damian-I 2025-03-07 17:22:56 +00:00
  • 7d7920ef60 Enhanced pin feedback with dynamic red herring and difficulty-based visual hints (removed red herrings for easy) Damian-I 2025-03-07 16:43:04 +00:00
  • ef7f0c6250 Added indicators to pins to reduce amount of combinations the player would have to blindly make Damian-I 2025-03-07 16:33:43 +00:00
  • 6a184ceb64 fixed overtensioning bug when not interacting with a pin Damian-I 2025-03-07 16:20:05 +00:00
  • d3c4f6ed1c Adjusted tension mechanics to start at light tension and remove 'no tension' state Damian-I 2025-03-07 15:47:24 +00:00
  • fbb41359d9 Simplified tension mechanics, refactoring code Damian-I 2025-03-07 15:44:19 +00:00
  • 55461f6bcf Refined tension mechanics with more precise pin tension requirements and over-tensioning risk Damian-I 2025-03-07 15:33:52 +00:00
  • bdad48286b Refactored lockpicking debug logging and pin interaction tracking Damian-I 2025-03-07 15:21:02 +00:00
  • 3111d30324 Enhanced lockpicking mechanics with tension levels and dynamic pin requirements (temporarily changed difficult of office door to hard for testing) Damian-I 2025-03-07 15:01:23 +00:00
  • ee215beeeb Improved lockpicking success handling for doors and containers Damian-I 2025-03-07 14:09:58 +00:00
  • 97326b0f53 Fixed item unlock interaction with lockpick not retrieving contents of a container Damian-I 2025-03-07 13:54:19 +00:00
  • e1e01febfe Made amount of pins vary based on difficulty, removed delay after lockpicking Damian-I 2025-02-26 19:26:42 +00:00
  • b77577796b Added difficulty to scenario metadata for key locktypes Damian-I 2025-02-26 19:02:50 +00:00
  • 3bb16882e4 Fixed win condition Damian-I 2025-02-25 14:21:02 +00:00
  • 9b180a84fd Updated minigame to be more complex and intuitive Damian-I 2025-02-25 13:54:23 +00:00
  • 9352cba127 Added a difficulty chooser, makes the pin mode hidden and adds a sound Damian-I 2025-02-25 13:39:58 +00:00
  • 39b1c6f19b Fixed errors from incorrect scene handling Damian-I 2025-02-25 13:21:26 +00:00
  • d5a083bd0b Added functionality to the minigame Damian-I 2025-02-25 13:02:38 +00:00
  • 0dbbdf935f Added minigame template for lockpicking Damian-I 2025-02-25 12:56:59 +00:00
  • 984da6d290 Added option for user to not use lockpick, also the door now unlocks if they choose to use it. Damian-I 2025-02-25 12:50:54 +00:00
  • 88dfd01628 Added ability to use lockpick if no key is present Damian-I 2025-02-25 12:45:02 +00:00
  • b642cd7080 Added lockpicking item to office3 Damian-I 2025-02-25 12:30:58 +00:00
  • 8454f4a78f Merge pull request #17 from cliffe/2-biometric-access-system Damian Idzinski 2025-02-25 02:11:01 +00:00
  • 4339e95767 Increased over-dusted threshold from 10 to 25, made the minigame fail when threshold was surpassed. Damian-I 2025-02-25 02:09:36 +00:00
  • 1765662a5e Fixed minigame bugs, fingerprint is added when minigame is completed Damian-I 2025-02-25 02:00:44 +00:00
  • 17a89ea2ef Fingerprint minigame working Damian-I 2025-02-25 01:32:46 +00:00
  • 503b5ca7a3 Fixed the no dragging issue Damian-I 2025-02-25 01:28:36 +00:00
  • 21f2e514ac Added working* minigame to fingerprint dusting. Damian-I 2025-02-25 01:26:25 +00:00
  • 3850c36a97 Fixed bug in spoofing, now works Damian-I 2025-02-25 00:33:46 +00:00
  • 62d71889c4 Add spoofing and dusting mechanics to biometric sample system Damian-I 2025-02-25 00:28:44 +00:00
  • 4ab5aa9005 Add biometric samples UI with interaction and visualization Damian-I 2025-02-25 00:11:35 +00:00
  • ffb841e129 Fingerprint scanner mechanics with lockout and validation - Add visual feedback for biometric scan success and failure - Create advanced collection mechanism with quality tracking and animation - Introduce scanner state management with failed attempt tracking Damian-I 2025-02-25 00:04:26 +00:00
  • 5869b4adde Fixed bug by initializing game state object with biometric samples and inventory tracking Damian-I 2025-02-24 23:47:07 +00:00
  • 6f560af427 Add fingerprint collection mechanics to game interaction system Damian-I 2025-02-24 23:40:18 +00:00
  • 491bc14022 Removed blackboard, changed the computer in office1 to be used for fingerprints. Also added a hint in the description of the computer that it has a fingerprint Damian-I 2025-02-24 23:13:12 +00:00
  • 79e518efe3 Added clickable blackboard in the form of an object. Damian-I 2025-02-19 00:31:36 +00:00
  • 1cec7fca8f Added fingerprint kit item Damian-I 2025-02-19 00:05:22 +00:00
  • d4821b2eba Add files via upload Damian Idzinski 2025-02-18 21:29:44 +00:00
  • e9e2ba7fcf Add files via upload Damian Idzinski 2025-02-18 21:29:02 +00:00
  • 0c9d6d0f52 Merge pull request #15 from cliffe/1-bluetooth-lock-system-implementation Damian Idzinski 2025-02-18 17:13:56 +00:00
  • 168e729bd4 Delete indexbt.html Damian Idzinski 2025-02-18 17:11:12 +00:00
  • 1889b1b1d9 Implement Bluetooth device scanning and proximity-based unlocking Damian-I 2025-02-18 17:01:17 +00:00
  • a94b8fe40c Added unlocking funcitonality when scanner is in the inventory Damian-I 2025-02-18 16:47:27 +00:00
  • 791230c72c Added the same MAC address to the scanner as the tablet Damian-I 2025-02-18 16:29:37 +00:00
  • 5ae7000adb Add bluetooth scanner to reception room and game scenario Damian-I 2025-02-18 16:20:48 +00:00
  • 6c9db12f49 Update game assets and scenario with bluetooth scanner and tablet adjustments Damian-I 2025-02-18 16:19:37 +00:00
  • 81f35998dc Add tablet object to reception room and game scenario Damian-I 2025-02-18 15:19:02 +00:00
  • f4feb1f0d6 Merge pull request #14 from cliffe/10-v2 Damian Idzinski 2025-02-08 15:32:45 +00:00
  • 41a7372ce7 Remove container unlock alerts Damian-I 2025-02-08 15:31:30 +00:00
  • d8d55dfcdf Refactor container interaction and unlocking logic Damian-I 2025-02-08 15:26:20 +00:00
  • 403a3d345e Add files via upload Damian Idzinski 2025-02-02 01:31:21 +00:00
  • 33c6def8bb Merge pull request #13 from cliffe/7-cyberchef-integration Damian Idzinski 2025-02-01 02:36:43 +00:00
  • d23ab90e8c Merge branch 'main' into 7-cyberchef-integration 7-cyberchef-integration Damian Idzinski 2025-02-01 02:36:16 +00:00
  • 2aeaf31af7 Refactor workstation interaction and inventory handling Damian-I 2025-02-01 02:23:36 +00:00
  • 0cb243bd86 Refine laptop popup UI with improved positioning and overlay Damian-I 2025-02-01 02:19:05 +00:00
  • 66f15ccb9a Enhance CyberChef workstation popup with dynamic file loading Damian-I 2025-02-01 02:09:13 +00:00
  • 33f165011a Merge pull request #12 from cliffe/10-no-auto-collecting-items-from-container Damian Idzinski 2025-01-30 11:47:13 +00:00
  • 9d449b8846 Corrected whitespace Damian Idzinski 2025-01-30 11:36:00 +00:00
  • bd19b9de6b Refactor object interaction handling and container content collection Damian-I 2024-12-19 18:57:26 +00:00
  • 48ca5248ff Added a laptop-style popup interface for CyberChef cryptographic workstation: Damian-I 2024-12-19 18:40:48 +00:00
  • 0f2bea2836 Add files via upload Damian Idzinski 2024-12-19 17:57:10 +00:00
  • 36eaeada09 Add files via upload Damian Idzinski 2024-12-19 17:38:28 +00:00
  • 39162bbb6f initial commit Z. Cliffe Schreuders 2024-11-26 14:06:37 +00:00