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https://github.com/cliffe/BreakEscape.git
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Add tablet object to reception room and game scenario
- Load tablet image asset - Add tablet object to reception room JSON - Include tablet with locked status and contents in game scenario - Add meeting notes and master key to tablet contents
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@@ -222,6 +222,18 @@
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"width":48,
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"x":236.666666666667,
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"y":168.666666666667
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},
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{
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"gid":242,
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"height":48,
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"id":11,
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"name":"tablet",
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"rotation":0,
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"type":"",
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"visible":true,
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"width":48,
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"x":384,
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"y":336
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}],
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"opacity":1,
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"type":"objectgroup",
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@@ -30,6 +30,31 @@
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"takeable": false,
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"requires": "password",
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"observations": "The reception's computer, currently locked"
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},
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{
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"type": "tablet",
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"name": "Forgotten Tablet",
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"observations": "A tablet device left behind by someone. It seems to be locked.",
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"locked": true,
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"lockType": "pin",
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"requires": "1234",
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"contents": [
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{
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"type": "notes",
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"name": "Meeting Notes",
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"observations": "Confidential meeting notes about upcoming projects",
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"readable": true,
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"text": "Project Aurora launch scheduled for Q3. Security concerns need to be addressed.",
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"takeable": true
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},
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{
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"type": "key",
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"name": "Master Key",
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"observations": "A key with high security markings",
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"takeable": true,
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"key_id": "master_key"
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}
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]
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}
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]
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},
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@@ -222,6 +222,7 @@
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this.load.image('safe', 'assets/objects/safe.png');
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this.load.image('book', 'assets/objects/book.png');
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this.load.image('workstation', 'assets/objects/workstation.png');
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this.load.image('tablet', 'assets/objects/tablet.png');
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this.load.json('gameScenarioJSON', 'assets/scenarios/ceo_exfil.json');
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gameScenario = this.cache.json.get('gameScenarioJSON');
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