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Add session summary for Mission 7 development progress
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scenarios/m07_architects_gambit/SESSION_SUMMARY.md
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scenarios/m07_architects_gambit/SESSION_SUMMARY.md
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# Mission 7 Development Progress - Session Summary
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**Date:** 2026-01-10
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**Session Goal:** Continue Mission 7 development based on planning documents
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## What Was Accomplished
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### ✓ Created All 9 Ink Dialogue Files
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1. `m07_opening_briefing.ink` - 4-way crisis choice with full briefing (12,672 bytes)
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2. `m07_director_morgan.ink` - Mission coordinator NPC (12,593 bytes)
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3. `m07_architect_comms.ink` - The Architect's taunts (13,075 bytes)
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4. `m07_phone_agent_0x99.ink` - Handler tactical support (13,705 bytes)
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5. `m07_crisis_infrastructure.ink` - Marcus Chen confrontation (20,501 bytes)
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6. `m07_crisis_data.ink` - Specter/Rachel dual antagonists (18,514 bytes)
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7. `m07_crisis_supply_chain.ink` - Adrian Cross recruitment (13,347 bytes)
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8. `m07_crisis_corporate.ink` - Victoria/Marcus confrontation (17,150 bytes)
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9. `m07_closing_debrief.ink` - End-of-mission debrief (15,214 bytes)
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**Total:** ~137KB of dialogue content, ~20,000+ words
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### ✓ Fixed Ink Compilation Errors (4 of 9 files)
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**Key Learnings from Mission 1:**
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- No `EXTERNAL` declarations needed
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- Each Ink file declares `VAR` for variables it needs
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- Game engine auto-syncs with `globalVariables` in scenario.json.erb
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**Successfully Compiled:**
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- ✓ `m07_opening_briefing.json` (45KB)
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- ✓ `m07_director_morgan.json` (25KB)
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- ✓ `m07_architect_comms.json` (20KB)
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- ✓ `m07_closing_debrief.json` (29KB)
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**Fixes Applied:**
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1. Changed `VAR flags_submitted = 0` to individual flag booleans
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2. Fixed nested conditional blocks using `- else:` pattern
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3. Consolidated multiple `{condition}` blocks into single if-else chain
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## ⚠ Remaining Work (5 files to compile)
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### Files Needing Fixes:
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1. **m07_phone_agent_0x99.ink** - 23 errors
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- Missing `architect_info` knot (line 30)
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- Nested conditionals with choices (lines 55-227)
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2. **m07_crisis_infrastructure.ink** - Unknown errors
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- Likely nested conditional issues
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- Marcus Chen confrontation paths
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3. **m07_crisis_data.ink** - Unknown errors
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- Dual-timer complexity (exfiltration + disinformation)
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- Specter/Rachel dual dialogue
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4. **m07_crisis_supply_chain.ink** - Unknown errors
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- Adrian Cross recruitment conditionals
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5. **m07_crisis_corporate.ink** - Unknown errors
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- Victoria/Marcus division mechanics
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### Estimated Time to Complete
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- Fix remaining 5 files: 2-3 hours
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- Test compilation: 30 minutes
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- Total: ~3 hours to fully playable state
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## Current File Structure
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```
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scenarios/m07_architects_gambit/
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├── scenario.json.erb ✓ VALIDATED (0 errors)
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├── mission.json ✓ COMPLETE
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├── README.md ✓ COMPLETE
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├── DEVELOPMENT_STATUS.md ✓ COMPLETE
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├── planning/
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│ ├── stage_0_option_a_infrastructure.md ✓ COMPLETE
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│ ├── stage_0_option_b_data.md ✓ COMPLETE
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│ ├── stage_0_option_c_supply_chain.md ✓ COMPLETE
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│ └── stage_0_option_d_corporate.md ✓ COMPLETE
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└── ink/
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├── m07_opening_briefing.ink ✓ WRITTEN ✓ COMPILED
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├── m07_opening_briefing.json ✓ COMPILED (45KB)
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├── m07_director_morgan.ink ✓ WRITTEN ✓ COMPILED
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├── m07_director_morgan.json ✓ COMPILED (25KB)
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├── m07_architect_comms.ink ✓ WRITTEN ✓ COMPILED
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├── m07_architect_comms.json ✓ COMPILED (20KB)
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├── m07_phone_agent_0x99.ink ✓ WRITTEN ⚠ NEEDS FIXES
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├── m07_closing_debrief.ink ✓ WRITTEN ✓ COMPILED
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├── m07_closing_debrief.json ✓ COMPILED (29KB)
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├── m07_crisis_infrastructure.ink ✓ WRITTEN ⚠ NEEDS FIXES
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├── m07_crisis_data.ink ✓ WRITTEN ⚠ NEEDS FIXES
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├── m07_crisis_supply_chain.ink ✓ WRITTEN ⚠ NEEDS FIXES
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└── m07_crisis_corporate.ink ✓ WRITTEN ⚠ NEEDS FIXES
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```
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## Progress Metrics
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- **Scenario Structure:** 100% complete
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- **Planning Documents:** 100% complete
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- **Ink Dialogue Writing:** 100% complete (9/9 files)
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- **Ink Compilation:** 44% complete (4/9 files)
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- **Overall Mission Completion:** ~90%
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## Next Steps (Priority Order)
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1. Fix `m07_phone_agent_0x99.ink`:
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- Add missing `architect_info` knot OR remove reference
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- Fix nested conditional + choice patterns (23 errors)
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2. Fix remaining crisis dialogue files (4 files):
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- Apply same nested conditional fixes as director_morgan
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- Test each compilation individually
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3. Test all 9 JSON files in game engine
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4. Final validation and playtest
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## Git Status
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**Branch:** `claude/prepare-mission-2-dev-KRHGY`
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**Commits This Session:** 2
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- "Add Mission 7 Ink dialogue files and development status"
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- "Fix Ink variable declarations and compile 4 dialogue files"
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**All changes pushed to remote**
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---
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**Mission 7 is 90% complete.** The remaining 10% is fixing Ink compilation errors in the 5 crisis dialogue files. The core narrative content (20,000+ words) is fully written.
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