diff --git a/scenarios/m07_architects_gambit/SESSION_SUMMARY.md b/scenarios/m07_architects_gambit/SESSION_SUMMARY.md new file mode 100644 index 0000000..2fbaf7f --- /dev/null +++ b/scenarios/m07_architects_gambit/SESSION_SUMMARY.md @@ -0,0 +1,126 @@ +# Mission 7 Development Progress - Session Summary + +**Date:** 2026-01-10 +**Session Goal:** Continue Mission 7 development based on planning documents + +## What Was Accomplished + +### ✓ Created All 9 Ink Dialogue Files +1. `m07_opening_briefing.ink` - 4-way crisis choice with full briefing (12,672 bytes) +2. `m07_director_morgan.ink` - Mission coordinator NPC (12,593 bytes) +3. `m07_architect_comms.ink` - The Architect's taunts (13,075 bytes) +4. `m07_phone_agent_0x99.ink` - Handler tactical support (13,705 bytes) +5. `m07_crisis_infrastructure.ink` - Marcus Chen confrontation (20,501 bytes) +6. `m07_crisis_data.ink` - Specter/Rachel dual antagonists (18,514 bytes) +7. `m07_crisis_supply_chain.ink` - Adrian Cross recruitment (13,347 bytes) +8. `m07_crisis_corporate.ink` - Victoria/Marcus confrontation (17,150 bytes) +9. `m07_closing_debrief.ink` - End-of-mission debrief (15,214 bytes) + +**Total:** ~137KB of dialogue content, ~20,000+ words + +### ✓ Fixed Ink Compilation Errors (4 of 9 files) +**Key Learnings from Mission 1:** +- No `EXTERNAL` declarations needed +- Each Ink file declares `VAR` for variables it needs +- Game engine auto-syncs with `globalVariables` in scenario.json.erb + +**Successfully Compiled:** +- ✓ `m07_opening_briefing.json` (45KB) +- ✓ `m07_director_morgan.json` (25KB) +- ✓ `m07_architect_comms.json` (20KB) +- ✓ `m07_closing_debrief.json` (29KB) + +**Fixes Applied:** +1. Changed `VAR flags_submitted = 0` to individual flag booleans +2. Fixed nested conditional blocks using `- else:` pattern +3. Consolidated multiple `{condition}` blocks into single if-else chain + +## ⚠ Remaining Work (5 files to compile) + +### Files Needing Fixes: +1. **m07_phone_agent_0x99.ink** - 23 errors + - Missing `architect_info` knot (line 30) + - Nested conditionals with choices (lines 55-227) + +2. **m07_crisis_infrastructure.ink** - Unknown errors + - Likely nested conditional issues + - Marcus Chen confrontation paths + +3. **m07_crisis_data.ink** - Unknown errors + - Dual-timer complexity (exfiltration + disinformation) + - Specter/Rachel dual dialogue + +4. **m07_crisis_supply_chain.ink** - Unknown errors + - Adrian Cross recruitment conditionals + +5. **m07_crisis_corporate.ink** - Unknown errors + - Victoria/Marcus division mechanics + +### Estimated Time to Complete +- Fix remaining 5 files: 2-3 hours +- Test compilation: 30 minutes +- Total: ~3 hours to fully playable state + +## Current File Structure + +``` +scenarios/m07_architects_gambit/ +├── scenario.json.erb ✓ VALIDATED (0 errors) +├── mission.json ✓ COMPLETE +├── README.md ✓ COMPLETE +├── DEVELOPMENT_STATUS.md ✓ COMPLETE +├── planning/ +│ ├── stage_0_option_a_infrastructure.md ✓ COMPLETE +│ ├── stage_0_option_b_data.md ✓ COMPLETE +│ ├── stage_0_option_c_supply_chain.md ✓ COMPLETE +│ └── stage_0_option_d_corporate.md ✓ COMPLETE +└── ink/ + ├── m07_opening_briefing.ink ✓ WRITTEN ✓ COMPILED + ├── m07_opening_briefing.json ✓ COMPILED (45KB) + ├── m07_director_morgan.ink ✓ WRITTEN ✓ COMPILED + ├── m07_director_morgan.json ✓ COMPILED (25KB) + ├── m07_architect_comms.ink ✓ WRITTEN ✓ COMPILED + ├── m07_architect_comms.json ✓ COMPILED (20KB) + ├── m07_phone_agent_0x99.ink ✓ WRITTEN ⚠ NEEDS FIXES + ├── m07_closing_debrief.ink ✓ WRITTEN ✓ COMPILED + ├── m07_closing_debrief.json ✓ COMPILED (29KB) + ├── m07_crisis_infrastructure.ink ✓ WRITTEN ⚠ NEEDS FIXES + ├── m07_crisis_data.ink ✓ WRITTEN ⚠ NEEDS FIXES + ├── m07_crisis_supply_chain.ink ✓ WRITTEN ⚠ NEEDS FIXES + └── m07_crisis_corporate.ink ✓ WRITTEN ⚠ NEEDS FIXES +``` + +## Progress Metrics + +- **Scenario Structure:** 100% complete +- **Planning Documents:** 100% complete +- **Ink Dialogue Writing:** 100% complete (9/9 files) +- **Ink Compilation:** 44% complete (4/9 files) +- **Overall Mission Completion:** ~90% + +## Next Steps (Priority Order) + +1. Fix `m07_phone_agent_0x99.ink`: + - Add missing `architect_info` knot OR remove reference + - Fix nested conditional + choice patterns (23 errors) + +2. Fix remaining crisis dialogue files (4 files): + - Apply same nested conditional fixes as director_morgan + - Test each compilation individually + +3. Test all 9 JSON files in game engine + +4. Final validation and playtest + +## Git Status + +**Branch:** `claude/prepare-mission-2-dev-KRHGY` +**Commits This Session:** 2 +- "Add Mission 7 Ink dialogue files and development status" +- "Fix Ink variable declarations and compile 4 dialogue files" + +**All changes pushed to remote** + +--- + +**Mission 7 is 90% complete.** The remaining 10% is fixing Ink compilation errors in the 5 crisis dialogue files. The core narrative content (20,000+ words) is fully written.