Z. Cliffe Schreuders
278410b413
Remove real-time timer from M4, replace with stage-based urgency
...
Replace 30-minute countdown timer with narrative-driven urgency:
- Stage-based attack progression (5 stages)
- Visual/audio urgency indicators (SCADA status, radio chatter)
- No automatic failure from taking time
- Thoroughness rewarded with tactical advantages
Urgency created through:
- Narrative progression (attack stages advance)
- SCADA system status indicators (green -> yellow -> red)
- Robert Chen dialogue reflecting crisis state
- Operative radio chatter intensity
- Facility alarm states
Benefits:
- Removes time pressure frustration
- Allows exploration and investigation
- Rewards careful players
- Maintains narrative tension
- Player-driven pacing
Updated sections:
- Game Mechanics: timer -> escalating urgency
- Time Pressure System -> Escalating Urgency System
- UI Elements: timer display -> stage indicator
- Risk Mitigation: timer stress -> urgency balance
- Success Criteria: timer tension -> narrative urgency
- Next Steps: timer mechanics -> urgency progression
Combat and multi-system investigation remain core mechanics.
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
ac8e319560
Initialize Mission 4: Critical Failure
...
Create M4 infrastructure defense mission initialization:
- Water treatment facility SCADA attack scenario
- ENTROPY Cell: Critical Mass
- SecGen: Vulnerability Analysis (Nmap/Nessus, distcc, sudo Baron)
- Estimated playtime: 60-80 minutes
- Difficulty: Intermediate (Tier 2)
New mechanics introduced:
- Hostile NPCs (first combat encounter)
- Item drops from defeated enemies
- Time-pressure objectives (30-min timer)
- Multi-system investigation
Educational focus:
- Cyber-Physical Systems (SCADA/ICS security)
- Security Operations (vulnerability scanning, threat hunting)
- Systems Security (privilege escalation)
Campaign connections:
- Cross-cell coordination (Critical Mass + Social Fabric)
- The Architect's infrastructure initiative
- Setup for Task Force Null (M5-10)
Mission represents transition from reconnaissance to active
crisis response with combat. First mission with time pressure
and hostile combatants.
Ready for Stage 1 development.
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
02e519e3fe
Update Implementation Roadmap with Phase 0 requirements
...
Add Phase 0: Reference Mission Examination (REQUIRED FIRST):
- Files to study (M1/M2 scenarios, schema)
- Critical patterns to extract (6 key patterns)
- Schema requirements checklist (13 requirements)
- ERB helper setup with usage notes
- Validation strategy (4 checkpoints)
Update time estimates:
- Add Phase 0: 2-3 hours
- Total: 70-105 hours (from 68-102)
- Note: Phase 0 saves 4-6 hours of rework
Update version to 2.0 with critical change notice
Emphasize Phase 0 prevents 40+ validation errors
Based on M3 experience: proper reference examination
essential for valid JSON on first attempt.
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
f5068ab6eb
Update Stage 9 Quick Start Guide with critical improvements
...
Add Step 0: Examine Reference Missions (REQUIRED FIRST):
- Extract VM launcher/flag station patterns from M1/M2
- Schema requirements checklist (mandatory fields)
- ERB helper functions reference
- Validation checkpoint requirements (4 checkpoints)
Enhance Common Pitfalls section:
- Encoding/JSON issues (Unicode, multi-line strings)
- Schema validation errors (wrong property names, types)
- VM/Flag integration issues (missing patterns)
Update time estimates to include Step 0 (2-3 hours)
Note: Step 0 saves 4-6 hours by preventing validation errors
Based on M3 experience: avoided 46 validation errors through
proper reference examination and schema awareness.
Version: 2.0 (from 1.0)
Status: Ready for use with all future missions
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
fe19f93c17
Add Stage 9 prompt improvements based on M3 experience
...
Document critical improvements to Stage 9 prompts to reduce iterations:
- Add Step 0: Examine reference missions (M1/M2) before starting
- Schema requirements checklist (all required fields listed)
- Validation checkpoint requirements (validate incrementally)
- Common pitfalls to avoid (encoding, keyPins, object types)
- ERB helper function reference with examples
- Flag submission tasks pattern (explicit guidance)
Based on M3 development: avoided 46 validation errors that could
have been prevented with proper reference examination and schema
awareness. New approach should produce valid JSON on first attempt.
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
50bbf22269
Add flag submission tasks to main mission objective
...
- Add 4 submit_flags tasks following M1 pattern
- submit_network_scan_flag: flag{network_scan_complete}
- submit_ftp_flag: flag{ftp_intel_gathered}
- submit_http_flag: flag{pricing_intel_decoded}
- submit_distcc_flag: flag{distcc_legacy_compromised}
- Provides clear player guidance for flag submission
- Aligns with success criteria requiring all 4 VM flags
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
11ba86df99
Add high priority quality improvements to M3 scenario
...
- Add currentKnot to 3 NPCs (receptionist, guard, Victoria)
- Add player sprite configuration (Agent 0x00)
- Add closing debrief phone NPC with eventMapping trigger
- Add victoria_choice_made global variable for debrief trigger
- Fixes all 4 missing recommended fields from validation
2026-01-14 09:46:33 +00:00
Z. Cliffe Schreuders
e304fffd69
Update VM launcher, flag station, and add opening briefing
...
- vm-launcher: Add hacktivityMode and vm object following M1 pattern
- flag-station: Add acceptsVms and flags arrays for 4 VM flags
- Add opening briefing NPC with timedConversation cutscene
- Flags: network_scan, ftp_intel, pricing_intel, distcc_exploit
- Opens with Agent 0x99 briefing in reception lobby
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
0ddee347b2
Add compiled Ink dialogue scripts for Mission 3
...
- Copy 9 compiled JSON files from planning to scenario ink directory
- m03_opening_briefing.json - Mission briefing cutscene
- m03_npc_receptionist.json - Receptionist dialogue
- m03_npc_victoria.json - Victoria Sterling dialogue
- m03_npc_guard.json - Night guard dialogue
- m03_phone_agent0x99.json - Agent 0x99 phone contact
- m03_james_choice.json - James Park moral choice
- m03_terminal_cyberchef.json - CyberChef terminal
- m03_terminal_dropsite.json - Drop-site terminal
- m03_closing_debrief.json - Mission closing debrief
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
ec749f2599
Fix keyPins ranges to match M1/M2 (25-60), fix PIN lock to use requires
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
5109e261f3
Fix key lock validation: add keyPins to all key locks
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
25fc9f341c
Convert all objects to valid item types, remove unsupported features
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
d8c956f197
Fix NPC structure: rename to displayName/npcType, remove unsupported features
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
84abcdf439
Add type field to all 7 rooms, remove extra metadata
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
4c04abd535
Fix objectives: add order field, flatten structure, add task types
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
5582ba05f1
Add scenario creation status document with validation issues
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
a5e940f127
Backup scenario.json.erb before schema restructuring
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
d99a6370a0
Add JSON escaping for multi-line content strings
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
30395481cd
Fix Unicode arrow character in operational log content
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
8143416338
Add Mission 3 scenario structure (scenario.json.erb)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
1d9140ab4d
Add Mission 3 metadata (mission.json)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
4416e24c08
Add comprehensive session summary - Stage 9 prep 100% complete
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
d578c6392a
Update Stage 9 prep summary - 100% complete, all blockers resolved
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
8cdd0c42e3
Update validation progress - Ink compilation complete, all critical blockers resolved
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
04d9932d04
Compile m03_closing_debrief.ink to JSON - fix all EXTERNAL syntax and handler_trust VAR
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
286ebefa8a
Compile m03_phone_agent0x99.ink to JSON - fix all EXTERNAL function calls
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
b320770a04
Compile m03_terminal_dropsite.ink to JSON - fix literal flag syntax and pipe characters
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
aa856b2377
Compile m03_terminal_cyberchef.ink to JSON - fix list syntax
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
078a494f9d
Compile m03_james_choice.ink to JSON - fix EXTERNAL syntax
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
546aba4731
Compile m03_npc_guard.ink to JSON - remove unused EXTERNAL
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
84170426d8
Compile m03_npc_receptionist.ink to JSON - add EXTERNAL player_name()
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
03068ae1e1
Compile m03_npc_victoria.ink to JSON - fix EXTERNAL syntax and divert error
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
b3f36efe13
Compile m03_opening_briefing.ink to JSON - fix EXTERNAL syntax
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
a69ddd9dfa
Add comprehensive test cases for Stage 9 validation (24 test scenarios)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
f8ad0776ce
Add Quick Start Guide for Stage 9 implementation (condensed 8-step checklist)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
874cd06084
Stage 9 Preparation COMPLETE - comprehensive summary of all deliverables and readiness status
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
b2a2fd4aef
Update progress tracker - add implementation roadmap to completed work
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
34ed757fcc
Add Stage 9 Implementation Roadmap - comprehensive assembly guide (437 lines)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
839f02bde5
Review dialogue pacing - current structure acceptable for climactic moments (Medium Priority Recommendation #6 )
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
24951648d1
Update validation progress tracker - VM infrastructure completed
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
b40934fb57
Add VM infrastructure setup documentation (High Priority - Stage 9 Prep)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
9a0926184b
Add validation recommendations progress tracker
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
5f19fd0f24
Add learning objectives dialogue to Mission 3 opening briefing (Medium Priority Recommendation)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
4d684d902f
Add Mission 3 Asset Manifest (Stage 9 Prep - High Priority Recommendation)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
bd6f8af8cb
Complete Mission 3 Stage 8 - Add Completion Summary
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
b91348b492
Complete Mission 3 Stage 8 - Validation Report (Parts 7-8 + Final Summary)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
90c994edf4
Add Mission 3 Stage 8 - Player Experience Review (Part 6)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
85217a34e7
Add Mission 3 Stage 8 - Narrative Quality Review (Part 5)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
b6b7faa647
Add Mission 3 Stage 8 - Educational Validation (Part 4)
2026-01-14 09:46:32 +00:00
Z. Cliffe Schreuders
3cbf125cb0
Add Mission 3 Stage 8 - Technical Validation (Part 3)
2026-01-14 09:46:32 +00:00