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Compile m03_npc_receptionist.ink to JSON - add EXTERNAL player_name()
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@@ -12,6 +12,9 @@ VAR topic_company_history = false
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VAR topic_james = false
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VAR pin_hint_given = false
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// External variables (from game)
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EXTERNAL player_name()
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// ===========================================
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// INITIAL GREETING
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// ===========================================
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@@ -22,7 +25,7 @@ VAR pin_hint_given = false
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{not badge_received:
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#display:receptionist-professional
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Receptionist: Good afternoon! You must be {player_name}.
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Receptionist: Good afternoon! You must be {player_name()}.
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Receptionist: Ms. Sterling mentioned you'd be coming in for a consultation.
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