Z. Cliffe Schreuders
d785bfa496
open source graphics replacements
2025-03-16 23:22:30 +00:00
c7309830
20faf4f45a
all scenarios
2025-03-13 20:59:25 +00:00
Damian Idzinski
fc0f2cc0e1
Merge pull request #35 from cliffe/23-mini-scenarios-of-3-game-features-lockpicking-bluetooth-fingerprint
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23 mini scenarios of 3 game features lockpicking bluetooth fingerprint
2025-03-09 18:44:31 +00:00
Damian-I
c68130cc03
Add biometric authentication mechanism for locks and safes
2025-03-09 18:09:53 +00:00
Damian-I
cac79c69f9
Enhance biometric breach scenario with detailed narrative and improved game mechanics
2025-03-09 17:48:27 +00:00
Damian-I
80f6f82d19
Improve interaction range logging and update interaction handling method
2025-03-09 17:09:43 +00:00
Damian-I
03cc85685d
Refactor CryptoWorkstation interaction and remove redundant inventory item
2025-03-09 17:02:00 +00:00
Damian-I
3764f6428f
Refactor workstation creation and inventory handling in scenario loading
2025-03-09 16:54:17 +00:00
Damian-I
2fa510e7d8
Add support for pre-populating inventory items in scenario data
2025-03-09 15:54:30 +00:00
Damian-I
7adda138e3
Enhance inventory item uniqueness check with item identifier
2025-03-09 15:33:51 +00:00
Damian-I
44e51dfd69
Created a basic biometric scenario
2025-03-09 15:29:05 +00:00
Damian-I
538bfd2b68
Add null checks to toggle button initialization to prevent errors
2025-03-09 00:19:56 +00:00
Damian-I
2c359fc46f
Refactor toggle buttons layout and add container for better UI organization
2025-03-09 00:07:56 +00:00
Damian Idzinski
a6be9d910f
Merge pull request #32 from cliffe/2-biometric-access-system
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2 biometric access system
2025-03-08 23:13:37 +00:00
Damian-I
06fb37ee58
Made the UI mroe consistent to the others
2025-03-08 22:03:24 +00:00
Damian Idzinski
afb709eb40
Merge pull request #31 from cliffe/main
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MERGE
2025-03-08 21:29:04 +00:00
Damian Idzinski
b0abf1b17c
Merge pull request #30 from cliffe/1-bluetooth-lock-system-implementation
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1 bluetooth lock system implementation
2025-03-08 21:24:54 +00:00
Damian Idzinski
d42c5d2fcb
Merge branch 'main' into 1-bluetooth-lock-system-implementation
2025-03-08 21:24:40 +00:00
Damian-I
be6091a4c9
Added support for unlocking Bluetooth-locked inventory items
2025-03-08 21:09:17 +00:00
Damian-I
3b3481c664
Implement MAC Address Pairing Minigame for Bluetooth Spoofer
2025-03-08 17:02:26 +00:00
Damian-I
a5b426b16e
Fixed flashing bug with ui
2025-03-08 16:52:05 +00:00
Damian-I
9410d17f7e
Prevent Duplicate Item Pickup in Inventory
2025-03-08 16:32:29 +00:00
Damian-I
438eae0225
Added basic functionality to pair button
2025-03-08 16:16:42 +00:00
Damian-I
f2b53c608a
Add Bluetooth Pairing Button for Nearby Devices
2025-03-08 16:06:45 +00:00
Damian-I
bad5a49c43
Added realtime updates, signal strength bar
2025-03-08 16:00:25 +00:00
Damian-I
e208f36910
Enhance Bluetooth Scanner with Real-Time Signal Strength and Dynamic Device Tracking
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- Implement dynamic signal strength visualization with color-coded bars
- Improve Bluetooth device detection with more responsive scanning interval
- Add real-time signal strength tracking and sorting for nearby devices
- Optimize device detection logic to handle device appearance and disappearance
- Enhance Bluetooth panel UI with detailed signal information
2025-03-08 15:53:08 +00:00
Damian-I
16d5abfb1c
Implement Bluetooth Scanner Panel with Advanced Device Detection and Interaction
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- Add comprehensive Bluetooth scanner UI with search, filtering, and device tracking
- Implement device detection, tracking, and categorization
- Create interactive Bluetooth panel with device details and expanded view
- Add proximity-based device scanning and notification system
- Enhance inventory interaction for Bluetooth scanner and spoofer
- Improve device unlocking and spoofing mechanics
2025-03-08 15:00:17 +00:00
Damian-I
5fdcee5c22
Add Bluetooth Spoofer to game assets and reception room
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- Load Bluetooth Spoofer image asset
- Add Bluetooth Spoofer object to reception room JSON
- Include Bluetooth Spoofer in game scenario with description and spoofing capability
2025-03-08 13:27:11 +00:00
Damian-I
469747e642
Re synced with main
2025-03-08 13:19:58 +00:00
Damian Idzinski
51794e1a0e
Merge pull request #29 from cliffe/19-copy-paste-from-notes----load-notes-etc-onto-the-page-rather-than-using-js-alert-pop-ups
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19 copy paste from notes load notes etc onto the page rather than using js alert pop ups
2025-03-08 04:25:15 +00:00
Damian-I
31b74e16b9
Add automatic inventory item removal when adding notes
2025-03-08 04:24:24 +00:00
Damian-I
0e0442acdc
Fixed bug with items not collecting after lockpicking when interacting
2025-03-08 04:19:10 +00:00
Damian-I
7e69eb9962
Adjust notification container positioning to right side of screen
2025-03-08 04:10:16 +00:00
Damian-I
87e5b63913
Prevent duplicate notes and improve note addition logic
2025-03-08 04:08:35 +00:00
Damian-I
865f07e68c
Enhance debug logging with multi-level verbosity and improved context
2025-03-08 03:54:07 +00:00
Damian-I
a6bfd1adcc
Enhance notes panel with search, categories, and improved UI
2025-03-08 03:31:32 +00:00
Damian-I
a3f706b714
Removed debug log duplicate scenarios
2025-03-08 03:26:17 +00:00
Damian Idzinski
d0a5c62562
Merge pull request #28 from cliffe/19-copy-paste-from-notes----load-notes-etc-onto-the-page-rather-than-using-js-alert-pop-ups
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Add notification and notes system with all existing alerts moved to it.
2025-03-08 03:11:34 +00:00
Damian-I
cca4a02b84
Add notification and notes system with all existing alerts moved to it.
2025-03-08 03:10:51 +00:00
Damian Idzinski
846ae507a2
Merge pull request #27 from cliffe/improved-debug
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Removes showing the solutions by default for locks and other related things
2025-03-08 02:57:27 +00:00
Damian-I
fcaf3b6f35
Add comprehensive debug logging system with color-coded console output
2025-03-08 02:49:32 +00:00
Damian Idzinski
b711b18625
Merge pull request #26 from cliffe/5-lock-picking
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5 lock picking
2025-03-07 18:00:47 +00:00
Damian-I
8b93ed1720
Replaced sounds with same stock sound ( https://opengameart.org/content/click-sounds6 )
2025-03-07 17:57:35 +00:00
Damian-I
e44739039e
Added audio (my voice (temporary)) to the lockpicking
2025-03-07 17:22:56 +00:00
Damian-I
7d7920ef60
Enhanced pin feedback with dynamic red herring and difficulty-based visual hints (removed red herrings for easy)
2025-03-07 16:43:04 +00:00
Damian-I
ef7f0c6250
Added indicators to pins to reduce amount of combinations the player would have to blindly make
2025-03-07 16:33:43 +00:00
Damian-I
6a184ceb64
fixed overtensioning bug when not interacting with a pin
2025-03-07 16:20:05 +00:00
Damian-I
d3c4f6ed1c
Adjusted tension mechanics to start at light tension and remove 'no tension' state
2025-03-07 15:47:24 +00:00
Damian-I
fbb41359d9
Simplified tension mechanics, refactoring code
2025-03-07 15:44:19 +00:00
Damian-I
55461f6bcf
Refined tension mechanics with more precise pin tension requirements and over-tensioning risk
2025-03-07 15:33:52 +00:00