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Add Bluetooth Spoofer to game assets and reception room
- Load Bluetooth Spoofer image asset - Add Bluetooth Spoofer object to reception room JSON - Include Bluetooth Spoofer in game scenario with description and spoofing capability
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@@ -244,6 +244,17 @@
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"width":48,
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"x":380,
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"y":166
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},
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{
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"height":48,
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"id":13,
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"name":"bluetooth_spoofer",
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"rotation":0,
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"type":"",
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"visible":true,
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"width":48,
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"x":320,
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"y":166
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}
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],
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"opacity":1,
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@@ -253,7 +264,7 @@
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"y":0
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}],
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"nextlayerid":12,
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"nextobjectid":11,
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"nextobjectid":14,
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"orientation":"orthogonal",
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"renderorder":"right-down",
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"tiledversion":"1.11.0",
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@@ -45,7 +45,14 @@
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"name": "Bluetooth Scanner",
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"takeable": true,
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"observations": "A device for detecting nearby Bluetooth signals",
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"canScanBluetooth": true,
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"canScanBluetooth": true
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},
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{
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"type": "bluetooth_spoofer",
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"name": "Bluetooth Spoofer",
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"takeable": true,
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"observations": "A specialized device that can mimic Bluetooth signals from other devices",
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"canSpoofBluetooth": true,
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"mac": "00:11:22:33:44:55"
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}
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]
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@@ -955,6 +955,7 @@
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this.load.image('book', 'assets/objects/book.png');
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this.load.image('workstation', 'assets/objects/workstation.png');
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this.load.image('bluetooth_scanner', 'assets/objects/bluetooth_scanner.png');
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this.load.image('bluetooth_spoofer', 'assets/objects/bluetooth_spoofer.png');
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this.load.image('tablet', 'assets/objects/tablet.png');
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this.load.image('fingerprint_kit', 'assets/objects/fingerprint_kit.png');
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this.load.image('lockpick', 'assets/objects/lockpick.png');
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