- Add Bluetooth scanning constants and interval-based scanning
- Modify object interaction to check for Bluetooth device proximity
- Implement proximity-based unlocking for tablets
- Add debug logging for Bluetooth scanning and device detection
- Adjust tablet and scanner positioning in reception room
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Fixed broken funcitons of previous bluetooth
- Add bluetooth scanner object to reception room JSON
- Include bluetooth scanner in game scenario with description
- Position bluetooth scanner near other interactive objects
- Load tablet image asset
- Add tablet object to reception room JSON
- Include tablet with locked status and contents in game scenario
- Add meeting notes and master key to tablet contents
- Created laptop-style popup UI with title bar and close button
- Added CSS styles for responsive popup layout
- Implemented workstation item with custom interaction handler
- Added automatic workstation to player inventory on game start
- Set up debug logging with "CyberChef:" prefix
Key changes:
- Added workstation CSS styles (lines 30-89)
- Created addCryptoWorkstation function (lines 206-255)
- Added workstation initialization to create() function (line 379)
- Set up inventory system to handle custom interactions (lines 1501-1530)
The workstation provides:
- In-game access to CyberChef cryptographic tools
- Proper integration with game inventory system
- Debug logging for troubleshooting
Note:
- CyberChef v10.19.4 must be present in assets/cyberchef/ directory
- "workstation.png" is not present in assets/objects/ directory