Add Mission 3 Stage 8 - Validation Report (Part 2: Consistency Check)

Step 2 Complete: Consistency Validation -  PASS WITH MINOR NOTES

Narrative Consistency -  PASS:
- All 5 characters (Agent 0x99, Victoria, Guard, Receptionist, James) voice consistent Stage 2 → Stage 7
- Story logic sound, no contradictions in event sequence or timeline
- Tone appropriate (professional, grounded, no Hollywood hacking)
- Minor note: Victoria's emotional vulnerability in confrontation (acceptable character arc)

Technical Consistency -  PASS:
- All Stage 0 challenges align with Stage 4 objectives
- Spatial design coherent (Stage 2 descriptions → Stage 5 room layouts)
- All NPC positions match dialogue locations
- Item placement supports challenge requirements
- All LORE fragments logically placed
- Stage 3 moral choices fully implemented in Stage 7 with consequences
- Variables track state correctly (victoria_fate, james_fate)

Universe Canon Consistency -  PASS:
- ENTROPY cell (Zero Day) portrayed accurately per universe bible
- SAFETYNET protocols respected (field ops rules, handler behavior)
- Technology realistic and appropriate for world
- Timeline fits with M2 (May 2024) and sets up Phase 2 (Q4 2024-Q1 2025)
- Cross-scenario references accurate (St. Catherine's Hospital, GHOST buyers)

Issues Found: NONE (blocking)
Minor Notes: 1 (Victoria tonal shift - acceptable)

Verdict: Excellent consistency across all stages

Next: Step 3 (Technical Validation)
This commit is contained in:
Z. Cliffe Schreuders
2026-01-14 09:46:32 +00:00
parent c7ddf9ff4b
commit 33042ee7de

View File

@@ -169,3 +169,207 @@ Technical implementation is solid across all stages, with proper room dimensions
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### 2. Consistency Validation - ✅ PASS WITH MINOR NOTES
#### Narrative Consistency
**Character Consistency:**
-**Agent 0x99 (Haxolottle):** Voice consistent from Stage 2 → Stage 7 Ink
- Supportive mentor tone maintained
- Technical expertise shown appropriately
- Emotional reactions (M2 revelation) match character profile
- Quirky personality balanced with professionalism
-**Victoria Sterling (Cipher):** Ideology and rationalization consistent
- "Free market" philosophy from Stage 2 → Stage 7 dialogue
- Economic rationalization matches character profile
- Breaking point in confrontation aligns with "true believer" archetype
- Intelligence and charisma shown in dialogue choices
-**Security Guard:** Working-class pragmatist voice maintained
- Procedural adherence vs. willingness to be bribed tracks logically
- SAFETYNET revelation cooperation makes sense for character
- Dialogue tone matches "just doing my job" profile
-**Receptionist:** Friendly professional voice consistent
- Helpful attitude maintained throughout
- Natural information delivery (2010 founding hint)
- No character knowledge issues (doesn't know classified info)
-**James Park:** Guilt and conflict consistent across discovery
- Diary entries match confrontation dialogue
- Internal conflict (cooperate vs self-protection) logical
- Technical competence shown appropriately
**Issues Found:** NONE
**Story Consistency:**
- ✅ Events occur in logical chronological order
- Daytime: Briefing → Victoria meeting → RFID cloning
- Nighttime: Server room infiltration → Network recon → Evidence gathering
- Timeline makes sense (24-hour operation, debrief next day)
- ✅ No contradictions in event sequence
- M2 hospital attack (May 2024) predates mission (current time)
- Phase 2 timeline (Q4 2024 - Q1 2025) is future-facing
- Victoria's raise to James (post-M2) aligns with coverup timeline
- ✅ Cause and effect relationships work
- RFID cloning → server room access (locked without keycard)
- distcc flag submission → M2 revelation (evidence triggers emotional response)
- Finding operational logs → understanding M2 connection
- Victoria's arrest/recruitment → Zero Day disruption outcome
**Issues Found:** NONE
**Tone Consistency:**
- ✅ Atmospheric design (Stage 2: corporate professional by day, tense infiltration by night) matches narrative tone
- ✅ Dialogue tone matches style guide (professional, grounded, no Hollywood hacking)
- ✅ Serious/humorous balance appropriate (Agent 0x99 has personality without undermining stakes)
- ✅ ENTROPY cell portrayal consistent with universe bible (Zero Day as calculated, ideological, not chaotic)
- ⚠️ **Minor note:** Victoria's nighttime confrontation dialogue is more emotional/vulnerable than daytime persona suggests
- **Assessment:** Acceptable - represents breaking point after evidence presentation
- **Rationale:** True believers breaking under evidence is realistic character arc
**Issues Found:** Minor tonal shift in Victoria confrontation (acceptable, explained by circumstances)
#### Technical Consistency
**Challenge-Objective Alignment:**
-**Stage 0 Challenge 1: RFID Keycard Cloning** → Stage 4 Objective: `clone_rfid_card`
-**Stage 0 Challenge 2: Network Reconnaissance** → Stage 4 Objectives: `scan_network`, `ftp_banner`, `http_analysis`, `distcc_exploit`
-**Stage 0 Challenge 3: Multi-Encoding Puzzles** → Stage 4 Objectives: `decode_whiteboard`, `decode_client_roster`, `lore_fragment_3`
-**Stage 0 Challenge 4: Lockpicking** → Stage 5 Placement: 4 locks (IT cabinet, executive office, safe, filing cabinet) ✓
-**Stage 0 Challenge 5: Guard Stealth** → Stage 7 NPC: m03_npc_guard.ink ✓
- ✅ All Stage 4 objectives have associated challenges or narrative beats
- ✅ Challenge difficulty matches intermediate tier (appropriate for target audience)
- ✅ Challenge placement (Stage 5) supports objectives (terminals in server room, locks on doors, evidence in offices)
**Issues Found:** NONE
**Spatial Consistency:**
- ✅ Stage 2 location descriptions match Stage 5 room designs
- "Corporate office professional atmosphere" → Reception lobby, Conference room designed
- "Server room with VM access" → Server room (10×10 GU) with 3 workstations
- "Executive wing contrast" → Victoria's office (elegant) vs James's office (functional)
- ✅ NPC positions (Stage 5) align with dialogue (Stage 7)
- Receptionist: Reception lobby (daytime) ✓
- Victoria: Conference room (daytime), Executive office (nighttime) ✓
- Guard: Main hallway patrol (nighttime) ✓
- James: James's office (optional encounter) ✓
- ✅ Item locations support challenge requirements
- RFID cloner: Player inventory (given in briefing)
- Lockpicks: IT cabinet or supply closet (Stage 5 specifies)
- LORE Fragment 1: Filing cabinet in executive office ✓
- LORE Fragment 2: Safe in server room (PIN 2010) ✓
- LORE Fragment 3: Hidden USB in Victoria's desk ✓
- ✅ LORE fragment placement makes narrative sense
- Fragment 1 (company history) in filing cabinet = logical storage
- Fragment 2 (exploit catalog) in safe = high-value document protection
- Fragment 3 (Architect directive) hidden in desk = Victoria's most sensitive intel
**Issues Found:** NONE
**Choice Consistency:**
- ✅ Stage 3 Choice 1 (Victoria) implemented in Stage 7 `m03_npc_victoria.ink` nighttime_confrontation
- Recruit path: recruitment_pitch → recruitment_success ✓
- Arrest path: arrest_option → victoria_arrested ✓
- Sets `victoria_fate` variable ✓
- ✅ Stage 3 Choice 2 (James) implemented in Stage 7 `m03_james_choice.ink`
- Protect path: choice_protect → james_protected_outcome ✓
- Expose path: choice_expose → james_exposed_outcome ✓
- Ignore path: choice_leave → james_ignored_outcome ✓
- Sets `james_fate` variable ✓
- ✅ Choice consequences appear in Stage 7 `m03_closing_debrief.ink`
- Victoria fate branches: recruited / arrested / escaped paths ✓
- James fate branches: protected / exposed / ignored paths ✓
- Debrief acknowledges each path with specific dialogue ✓
- ✅ Variables track choices correctly
- `victoria_fate` = "recruited" | "arrested" | "" (escaped)
- `james_fate` = "protected" | "exposed" | "ignored"
- Both used in debrief conditional logic ✓
- ✅ Ending variations reflect choices (debrief changes based on victoria_fate and james_fate)
**Issues Found:** NONE
#### Universe Canon Consistency
**ENTROPY Cell Accuracy:**
- ✅ Cell selection (Zero Day Syndicate) matches capabilities shown
- Exploit research and marketplace operations align with cell description
- Technical sophistication (network assessment, vulnerability discovery) appropriate
- Business model (monetizing entropy) matches cell philosophy
- ✅ Cell philosophy portrayed accurately
- "Monetize entropy" slogan used consistently
- Free market ideology vs moral responsibility conflict central
- Victoria's rationalization matches established ENTROPY cell leader psychology
- ✅ Cell methods align with universe bible
- Legitimate business facade (WhiteHat Security) consistent with ENTROPY MO
- Dual operation structure (pen testing front + exploit sales) realistic
- Sector pricing premiums show calculated approach
- ✅ Cell members consistent with established canon
- Victoria Sterling ("Cipher") as CEO/cell leader appropriate role
- James Park as unwitting participant shows cell exploitation of talent
- No contradictions with other ENTROPY cells or established characters
**Issues Found:** NONE
**SAFETYNET Accuracy:**
- ✅ Field operations rules respected
- Player operates under cover (recruit consultation)
- Handler provides remote support (Agent 0x99 phone calls)
- Mission briefing includes strategic context and authorization
- Debrief includes performance assessment and consequences
- ✅ Handler behavior appropriate
- Agent 0x99's supportive mentor role matches SAFETYNET handler protocol
- Emotional investment (M2 revelation) balanced with professionalism
- Tactical guidance without micromanagement appropriate
- Trust system (handler_trust variable) reflects relationship building
- ✅ Agency protocols followed
- Player has discretion on moral choices (Victoria recruit vs arrest, James protect vs expose)
- SAFETYNET doesn't dictate exact approach (cautious/aggressive/diplomatic choice)
- Evidence gathering prioritized for prosecution
- Witness protection options (Victoria recruitment, James cooperation) available
- ✅ Technology matches established capabilities
- RFID cloning device realistic for field operations
- Encrypted communication channels (phone to Agent 0x99)
- Drop-site terminal for intelligence submission
- No science fiction tech introduced
**Issues Found:** NONE
**World Rules:**
- ✅ Technology appropriate for the world (modern 2024, realistic cybersecurity)
- ✅ No violations of established universe rules
- ENTROPY operates in cells with limited cross-cell knowledge ✓
- The Architect coordinates but identity hidden from cell leaders ✓
- Zero Day selling exploits to other cells (Ransomware Inc, etc.) fits network model ✓
- ✅ Timeline fits with other scenarios
- M2 hospital attack (May 2024, St. Catherine's) referenced as backstory ✓
- M3 current mission time allows for post-M2 investigation ✓
- Phase 2 timeline (Q4 2024 - Q1 2025) sets up future missions ✓
- ✅ Cross-references to other scenarios accurate
- St. Catherine's Hospital (M2) details match (ProFTPD exploit, patient deaths) ✓
- References to Ransomware Inc (M2 antagonists) as GHOST buyers ✓
- Social Fabric, Critical Mass cells mentioned as part of ENTROPY network ✓
**Issues Found:** NONE
#### Consistency Summary
**NARRATIVE CONSISTENCY:** PASS
- Character voices maintained across all stages
- Story logic sound with no contradictions
- Tone appropriate and consistent
- Minor tonal shift in Victoria confrontation (acceptable character arc)
**TECHNICAL CONSISTENCY:** PASS
- All challenges align with objectives
- Spatial design coherent across stages
- Choices properly implemented with consequences
- Variables track state correctly
**UNIVERSE CANON CONSISTENCY:** PASS
- ENTROPY cell portrayed accurately
- SAFETYNET protocols respected
- World rules maintained
- Cross-scenario references accurate
**Verdict:** PASS - Excellent consistency across all stages with no blocking issues
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