mirror of
https://github.com/cliffe/BreakEscape.git
synced 2026-02-21 19:28:03 +00:00
103 lines
2.9 KiB
HTML
103 lines
2.9 KiB
HTML
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="UTF-8">
|
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
|
<title>Simple Phaser Test</title>
|
|
<style>
|
|
body {
|
|
font-family: Arial, sans-serif;
|
|
background: #1a1a1a;
|
|
color: #ffffff;
|
|
margin: 0;
|
|
padding: 20px;
|
|
}
|
|
|
|
.test-container {
|
|
max-width: 800px;
|
|
margin: 0 auto;
|
|
background: #2a2a2a;
|
|
border-radius: 10px;
|
|
padding: 20px;
|
|
}
|
|
|
|
.test-container h1 {
|
|
text-align: center;
|
|
color: #00ff00;
|
|
}
|
|
|
|
#phaser-container {
|
|
width: 600px;
|
|
height: 400px;
|
|
background: #333;
|
|
border-radius: 5px;
|
|
margin: 20px auto;
|
|
border: 2px solid #444;
|
|
}
|
|
|
|
.status {
|
|
text-align: center;
|
|
margin: 20px 0;
|
|
padding: 10px;
|
|
background: #444;
|
|
border-radius: 5px;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<div class="test-container">
|
|
<h1>Simple Phaser Test</h1>
|
|
<div class="status" id="status">Loading...</div>
|
|
<div id="phaser-container"></div>
|
|
</div>
|
|
|
|
<!-- Load Phaser.js -->
|
|
<script src="https://cdn.jsdelivr.net/npm/phaser@3.60.0/dist/phaser.min.js"></script>
|
|
|
|
<script>
|
|
document.getElementById('status').textContent = 'Phaser loaded, creating game...';
|
|
|
|
// Simple test scene
|
|
class TestScene extends Phaser.Scene {
|
|
constructor() {
|
|
super({ key: 'TestScene' });
|
|
}
|
|
|
|
create() {
|
|
document.getElementById('status').textContent = 'Phaser scene created successfully!';
|
|
|
|
// Create a simple rectangle
|
|
const graphics = this.add.graphics();
|
|
graphics.fillStyle(0x00ff00);
|
|
graphics.fillRect(100, 100, 200, 100);
|
|
|
|
// Add some text
|
|
this.add.text(200, 150, 'Phaser Works!', {
|
|
fontSize: '24px',
|
|
fill: '#ffffff'
|
|
}).setOrigin(0.5);
|
|
|
|
console.log('Test scene created successfully');
|
|
}
|
|
}
|
|
|
|
// Game config
|
|
const config = {
|
|
type: Phaser.AUTO,
|
|
parent: 'phaser-container',
|
|
width: 600,
|
|
height: 400,
|
|
backgroundColor: '#1a1a1a',
|
|
scene: TestScene
|
|
};
|
|
|
|
try {
|
|
const game = new Phaser.Game(config);
|
|
console.log('Phaser game created:', game);
|
|
} catch (error) {
|
|
console.error('Error creating Phaser game:', error);
|
|
document.getElementById('status').textContent = 'Error: ' + error.message;
|
|
}
|
|
</script>
|
|
</body>
|
|
</html> |