fix: Add stub knots for haxolottle phase 3/4 and missing conversations

- Add phase_3_hub and phase_4_hub stub knots
- Add favorite_operations and hax_difficult_day conversation knots
- All three NPC hub files (chen, netherton, haxolottle) now compile successfully
This commit is contained in:
Claude
2025-11-18 16:44:38 +00:00
parent baaced2a5a
commit d922b1811f

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@@ -964,6 +964,43 @@ Haxolottle: But it's worth checking in with yourself. "Is this useful vigilance
#exit_conversation
-> END
// ===========================================
// STUB KNOTS - To be implemented in separate file
// ===========================================
=== phase_3_hub ===
// TODO: Implement phase 3 conversations (missions 11-15)
Haxolottle: *checking in* How's it going, {player_name()}?
+ [That's all for now]
-> conversation_end
=== phase_4_hub ===
// TODO: Implement phase 4 conversations (missions 16+)
Haxolottle: *checking in* How's it going, {player_name()}?
+ [That's all for now]
-> conversation_end
=== favorite_operations ===
Haxolottle: Favorite operations? That's tough. Every successful op is satisfying in its own way.
Haxolottle: But yeah, there are some that stand out. The ones where everything clicks between handler and agent.
~ npc_haxolottle_friendship_level += 5
~ npc_haxolottle_talked_favorite_operations = true
-> phase_2_hub
=== hax_difficult_day ===
Haxolottle: *pause* Yeah. Today's... harder than usual.
Haxolottle: Lost an agent six months ago. Today would have been their birthday.
Haxolottle: Sorry. Shouldn't burden you with that.
+ [I'm sorry for your loss]
Haxolottle: *appreciates it* Thanks. It's part of the job, but it never gets easier.
~ npc_haxolottle_friendship_level += 10
~ npc_haxolottle_shared_loss = true
+ [You can talk about it if you need to]
Haxolottle: Maybe another time. Right now I just need to keep working. Helping you helps.
~ npc_haxolottle_friendship_level += 8
~ npc_haxolottle_shared_loss = true
-> phase_2_hub
// ===========================================
// PHASE 3 & 4 WILL BE IN SEPARATE FILE
// (Missions 11+ with deeper conversations)