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Create Stage 4 objectives and task structure for Mission 4
- Complete 3-objective structure aligned with 3-act narrative - Detailed task definitions (18 tasks total: 16 required, 2 optional) - Task types: enter_room, npc_conversation, custom, submit_flags - Full VM challenge integration (4 flags with submission tasks) - Task dependency map and progression logic - Player choice implementation (capture vs disable, disclosure) - Success/failure states (no timer-based failure) - Stage-based urgency integration - Event system triggers and rewards - Player guidance system design - 60-80 minute target playtime structure
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