Create Stage 4 objectives and task structure for Mission 4

- Complete 3-objective structure aligned with 3-act narrative
- Detailed task definitions (18 tasks total: 16 required, 2 optional)
- Task types: enter_room, npc_conversation, custom, submit_flags
- Full VM challenge integration (4 flags with submission tasks)
- Task dependency map and progression logic
- Player choice implementation (capture vs disable, disclosure)
- Success/failure states (no timer-based failure)
- Stage-based urgency integration
- Event system triggers and rewards
- Player guidance system design
- 60-80 minute target playtime structure
This commit is contained in:
Z. Cliffe Schreuders
2026-01-14 09:46:33 +00:00
parent 75787c4568
commit 8668377ad8