mirror of
https://github.com/cliffe/BreakEscape.git
synced 2026-02-20 13:50:46 +00:00
Complete Stage 5 room design and puzzle layout for Mission 4
- Detailed room-by-room specifications (9 rooms total) - Complete object placement and interaction systems - Combat space design for all 3 encounters - Item distribution across all rooms - Lock and access control systems (tiered keycards) - NPC positioning and patrol routes - Multiple approach paths (stealth, social, combat) - Environmental storytelling in each room - Room connection map with access requirements - VM and flag station integration in Server Room - No traditional puzzles (investigation-focused) - Supports 60-80 minute playtime target
This commit is contained in:
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user