Create Stage 2 atmosphere and environment design for Mission 4

- Complete facility layout (8 interconnected rooms)
- Room-by-room visual and audio atmosphere design
- SCADA interface design with urgency stage progression
- Sound design mapped to 5 urgency stages
- Combat space design for stealth and direct engagement
- Environmental storytelling elements throughout
- Lighting progression (normal → emergency → resolution)
- Comprehensive asset requirements list
- Industrial water treatment facility authenticity
- Stage-based urgency indicators (no real-time timer)
This commit is contained in:
Z. Cliffe Schreuders
2026-01-14 09:46:33 +00:00
parent 392b1662d5
commit 2eab36779e