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cybersecurity
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BreakEscape
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de8aebfa945da73c1323a45ce8f24a33a3f105a4
BreakEscape
/
assets
History
Z. Cliffe Schreuders
ebef1bcd12
Add new assets and update image references: Introduce fingerprint kit and workstation images to the project. Update inventory CSS for improved styling and adjust image loading paths in game.js to reflect new asset locations. Comment out unused object scales in rooms.js for clarity.
2025-10-10 19:08:11 +01:00
..
characters
Add new assets and update room definitions: Introduce a comprehensive list of available object assets in
available_objects.txt
. Add multiple new object images and room JSON/TMJ files for
room_ceo2
,
room_closet2
,
room_office2
, and
room_servers2
. Update existing room files to enhance gameplay experience and ensure proper asset integration. Implement scripts for managing corrupted GID references and external tileset removal to maintain map integrity.
2025-10-10 00:18:04 +01:00
cyberchef
Added a laptop-style popup interface for CyberChef cryptographic workstation:
2024-12-19 18:40:48 +00:00
icons
Refactor Notes Minigame: Remove legacy notes system and integrate new note management logic. Update UI components for displaying important notes with star icons and enhance observation editing features. Introduce new assets for improved visual representation and ensure consistent integration with the inventory system.
2025-10-10 17:11:02 +01:00
mini-games
Add Notes Minigame enhancements: Integrate new notepad assets and styles, update minigame logic for improved navigation and observation editing. Introduce responsive design elements and ensure inventory integration for the notepad. Refactor existing code for better maintainability and user experience.
2025-10-10 15:20:04 +01:00
objects
Add new assets and update image references: Introduce fingerprint kit and workstation images to the project. Update inventory CSS for improved styling and adjust image loading paths in game.js to reflect new asset locations. Comment out unused object scales in rooms.js for clarity.
2025-10-10 19:08:11 +01:00
objects.old
Add new assets and scripts for object management: Introduce a new tileset JSON file and an update script to ensure all objects are included. Add multiple object images and update HTML for improved asset integration. Remove outdated assets and enhance room definitions for better gameplay experience.
2025-10-07 12:31:07 +01:00
rooms
Add Notes Minigame: Implement interactive note display and inventory integration
2025-10-10 02:39:28 +01:00
scenarios
Enhance notification message formatting in index.html: update message display to replace newlines with line breaks for better readability, and adjust scenario1.json text and observations for clarity and context.
2025-05-16 11:57:36 +01:00
sounds
Re synced with main
2025-03-08 13:19:58 +00:00
tables
Add new assets and update room definitions: Introduce a comprehensive list of available object assets in
available_objects.txt
. Add multiple new object images and room JSON/TMJ files for
room_ceo2
,
room_closet2
,
room_office2
, and
room_servers2
. Update existing room files to enhance gameplay experience and ensure proper asset integration. Implement scripts for managing corrupted GID references and external tileset removal to maintain map integrity.
2025-10-10 00:18:04 +01:00
tiles
Add new assets and scripts for object management: Introduce a new tileset JSON file and an update script to ensure all objects are included. Add multiple object images and update HTML for improved asset integration. Remove outdated assets and enhance room definitions for better gameplay experience.
2025-10-07 12:31:07 +01:00
objects_tileset.json
Add new assets and scripts for object management: Introduce a new tileset JSON file and an update script to ensure all objects are included. Add multiple object images and update HTML for improved asset integration. Remove outdated assets and enhance room definitions for better gameplay experience.
2025-10-07 12:31:07 +01:00