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cybersecurity
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BreakEscape
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d46fa797189a1a8abef0e16da24fb3c8ef41301a
BreakEscape
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js
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systems
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Z. Cliffe Schreuders
d46fa79718
Implement Minigames for Bluetooth Scanner, Biometrics, and Lockpick Set: Transition Bluetooth and biometrics functionalities to dedicated minigames, enhancing user interaction and gameplay experience. Introduce new CSS styles for each minigame and update the main game logic to support these changes. Remove legacy systems for biometrics and Bluetooth management to streamline code and improve maintainability.
2025-10-11 02:25:50 +01:00
..
collision.js
Add Room Management and Collision Systems: Introduce a new room management system with simplified depth layering for object rendering. Implement collision management and door systems for improved player interactions. Refactor existing room logic to enhance modularity and maintainability, separating concerns into dedicated modules for doors, collisions, and object physics. Update relevant files to ensure seamless integration with the game environment.
2025-10-10 23:27:47 +01:00
debug.js
Add Notes Minigame: Implement interactive note display and inventory integration
2025-10-10 02:39:28 +01:00
doors.js
Enable horizontal overflow in inventory CSS and comment out debug logs in door sprite creation logic. This improves the user interface for inventory management and cleans up console output for better performance during gameplay.
2025-10-11 00:08:03 +01:00
interactions.js
Implement Minigames for Bluetooth Scanner, Biometrics, and Lockpick Set: Transition Bluetooth and biometrics functionalities to dedicated minigames, enhancing user interaction and gameplay experience. Introduce new CSS styles for each minigame and update the main game logic to support these changes. Remove legacy systems for biometrics and Bluetooth management to streamline code and improve maintainability.
2025-10-11 02:25:50 +01:00
inventory.js
Implement Minigames for Bluetooth Scanner, Biometrics, and Lockpick Set: Transition Bluetooth and biometrics functionalities to dedicated minigames, enhancing user interaction and gameplay experience. Introduce new CSS styles for each minigame and update the main game logic to support these changes. Remove legacy systems for biometrics and Bluetooth management to streamline code and improve maintainability.
2025-10-11 02:25:50 +01:00
notifications.js
Add BreakEscape game structure: Introduce new modular HTML, CSS, and JavaScript files for the BreakEscape game, enhancing maintainability and organization. Include design documentation and refactoring summary for clarity. Add new scenarios and assets for gameplay expansion.
2025-07-13 23:18:57 +01:00
object-physics.js
Add Room Management and Collision Systems: Introduce a new room management system with simplified depth layering for object rendering. Implement collision management and door systems for improved player interactions. Refactor existing room logic to enhance modularity and maintainability, separating concerns into dedicated modules for doors, collisions, and object physics. Update relevant files to ensure seamless integration with the game environment.
2025-10-10 23:27:47 +01:00
player-effects.js
Add Room Management and Collision Systems: Introduce a new room management system with simplified depth layering for object rendering. Implement collision management and door systems for improved player interactions. Refactor existing room logic to enhance modularity and maintainability, separating concerns into dedicated modules for doors, collisions, and object physics. Update relevant files to ensure seamless integration with the game environment.
2025-10-10 23:27:47 +01:00