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cybersecurity
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BreakEscape
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cf3268e6b58bb770d11f46cde773e76e9e89de18
BreakEscape
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js
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Z. Cliffe Schreuders
cf3268e6b5
feat: Normalize keyPins in starting inventory and generate cuts from lock configuration in minigames
2025-10-28 20:01:47 +00:00
..
core
feat: Normalize keyPins in starting inventory and generate cuts from lock configuration in minigames
2025-10-28 20:01:47 +00:00
minigames
fix: Adjust container height calculation in key selection UI for improved layout
2025-10-28 16:09:20 +00:00
systems
feat: Normalize keyPins in starting inventory and generate cuts from lock configuration in minigames
2025-10-28 20:01:47 +00:00
ui
Implement Minigames for Bluetooth Scanner, Biometrics, and Lockpick Set: Transition Bluetooth and biometrics functionalities to dedicated minigames, enhancing user interaction and gameplay experience. Introduce new CSS styles for each minigame and update the main game logic to support these changes. Remove legacy systems for biometrics and Bluetooth management to streamline code and improve maintainability.
2025-10-11 02:25:50 +01:00
utils
Refactor interaction distance calculation: Introduce getInteractionDistance function to improve accuracy based on player direction. Update interaction range constant to half of the previous value for refined interaction mechanics.
2025-10-24 10:19:11 +01:00
main.js
Add animated plant assets and update room configurations: Introduce new animated plant images for enhanced visual effects in the game. Update room JSON and TMJ files to include these assets, ensuring proper integration with the existing room management system. Refactor player effects to trigger animations when interacting with animated plants, improving gameplay dynamics.
2025-10-13 11:22:35 +01:00