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- Updated `GamesController` and `Game` model to include RFID lock types in the filtering logic for 'requires' attributes, ensuring proper handling of biometric, bluetooth, and RFID types. - Improved `RFIDMinigame` to standardize card ID retrieval, supporting both `card_id` and `key_id`. - Enhanced `unlock-system.js` to prioritize physical keycard checks and streamline the unlocking process with detailed logging. - Adjusted scenario JSON files to replace `keyId` with `card_id` for consistency and added new lock requirements for various rooms.