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Stage 0: Scenario Initialization - Complete mission overview with hospital ransomware crisis - Ransomware Incorporated cell integration - Hybrid architecture plan (VM ProFTPD exploitation + ERB narrative) - Concrete stakes: 47 patients, 12-hour deadline, $87K ransom - Ghost as true believer antagonist (calculated patient deaths) - 3 LORE fragments planned (manifesto, CryptoSecure, ZDS invoice) Stage 1: Narrative Structure - Complete 3-act structure (18 scenes) - Act 1: Infiltration (Dr. Kim, Marcus, guard tutorial) - Act 2: Exploitation (VM challenges, safe puzzle, LORE discoveries) - Act 3: Impossible choices (ransom dilemma, hospital exposure) - Emotional beat timeline with intensity mapping - Tutorial integration for new mechanics (guards, PIN safe, ROT13) Stage 2: Character Development - Dr. Sarah Kim: Desperate CTO with guilt over budget cuts - Marcus Webb: Defensive IT admin, scapegoat victim - Ghost: Unrepentant ENTROPY operative, true believer - Agent 0x99: Supportive handler, growing ENTROPY concern - Voice examples with 3-line dialogue rule - Character arcs defined (Marcus varies by player choice) Stage 3: Moral Choices and Consequences - Choice 1: Marcus trust building (sympathize/professional/blame) - Choice 2: Marcus protection (warn/plant evidence/ignore) - Choice 3: Ransom payment (pay/independent recovery) - NO RIGHT ANSWER - Choice 4: Hospital exposure (public/quiet) - transparency vs pragmatism - Optional: Ghost confrontation (argue/acknowledge/silent) - All choices have meaningful campaign consequences (M6 financial trail) - Utilitarian vs Consequentialist ethical frameworks - Debrief variations reflect all choices (4 ransom+exposure combos) Stage 4: Player Objectives and Tasks - 5 required aims, 3 optional aims - 23 required tasks, 4 optional tasks (27 total) - Hybrid objectives: VM flag submissions + in-game tasks - Success tiers: 60% minimal, 80% standard, 100% perfect - Progressive unlocking validated (no soft locks) - Ink tag integration (#complete_task, #unlock_aim, #give_item) - Optional achievements: Ghost Hunter, Code Breaker, Ethical Hacker Technical Challenges (Detailed Breakdown): - New mechanics: Patrolling guards (60s predictable), PIN safe puzzle - Reinforced mechanics: Lockpicking (4 doors), social engineering, Base64 - New encoding: ROT13 (Caesar cipher introduction) - VM: ProFTPD CVE-2010-4652 exploitation, SSH brute force, Linux nav - CyBOK coverage: Malware, Incident Response, Cryptography, Human Factors Key Design Decisions: - Ransom dilemma has no 'right' answer (both ethically valid) - Ghost remains unrepentant (true believer, no redemption arc) - Marcus's fate controllable by player (justice possible) - Guard patrols beginner-friendly (forgiving, predictable, alternate paths) - PIN puzzle accessible (multiple clues, hint system, fallback device) - Campaign integration: M3 ZDS connection, M6 financial trail Ready for Stage 5: Room Layout Design