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cybersecurity
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BreakEscape
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90fa4d0047e925bbd02db5c984ca092eedd997ea
BreakEscape
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js
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Z. Cliffe Schreuders
90fa4d0047
feat: Implement scenario-based keyPins for locks and keys, enhancing lockpicking mechanics
2025-10-28 11:33:54 +00:00
..
core
feat: Implement scenario-based keyPins for locks and keys, enhancing lockpicking mechanics
2025-10-28 11:33:54 +00:00
minigames
feat: Implement scenario-based keyPins for locks and keys, enhancing lockpicking mechanics
2025-10-28 11:33:54 +00:00
systems
feat: Implement scenario-based keyPins for locks and keys, enhancing lockpicking mechanics
2025-10-28 11:33:54 +00:00
ui
Implement Minigames for Bluetooth Scanner, Biometrics, and Lockpick Set: Transition Bluetooth and biometrics functionalities to dedicated minigames, enhancing user interaction and gameplay experience. Introduce new CSS styles for each minigame and update the main game logic to support these changes. Remove legacy systems for biometrics and Bluetooth management to streamline code and improve maintainability.
2025-10-11 02:25:50 +01:00
utils
Refactor interaction distance calculation: Introduce getInteractionDistance function to improve accuracy based on player direction. Update interaction range constant to half of the previous value for refined interaction mechanics.
2025-10-24 10:19:11 +01:00
main.js
Add animated plant assets and update room configurations: Introduce new animated plant images for enhanced visual effects in the game. Update room JSON and TMJ files to include these assets, ensuring proper integration with the existing room management system. Refactor player effects to trigger animations when interacting with animated plants, improving gameplay dynamics.
2025-10-13 11:22:35 +01:00