Files
BreakEscape/js
Z. Cliffe Schreuders 9044ac7ae4 Implement minigame canvas visibility management and conversation controls
- Added functionality to hide the main game canvas and inventory during minigames based on scenario settings.
- Enhanced the MinigameFramework to track and manage visibility states for the game canvas and inventory.
- Updated PersonChatMinigame to conditionally hide close and cancel buttons based on the new `canEscConversation` parameter.
- Modified NPCManager to pass new parameters for minigame initialization, including visibility and conversation settings.
- Updated scenario configuration to support hiding the game during minigames and disabling escape key functionality.
2025-11-14 10:15:44 +00:00
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