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BreakEscape/planning_notes
Z. Cliffe Schreuders 7c9d471eaf Complete Mission 3 Stage 0 technical challenges specification
Added comprehensive technical challenges breakdown (600+ lines):

Break Escape In-Game Challenges:

1. RFID Keycard Cloning (NEW MECHANIC)
   - Proximity-based (2 GU range, 10-second window)
   - Visual feedback: Progress bar, particle effects, audio cues
   - Success: Cloned keycard added to inventory
   - Alternative: Social engineering (victoria_trust >= 40)
   - Tutorial: Agent 0x99 pre-mission briefing
   - Educational: RFID vulnerabilities, proximity attacks
   - Implementation: Proximity detection, progress tracking, inventory integration

2. Lockpicking (Reinforced from M1-M2)
   - 4 locks: IT cabinet (easy), executive office (medium), security room (medium), safe (PIN)
   - Safe combo: 2010 (WhiteHat founding year)
   - Clues: Reception plaque, computer file
   - Skill reinforcement, no tutorial needed
   - Contains: LORE Fragment 2 (Exploit Catalog)

3. Guard Patrol Stealth (Reinforced from M2)
   - Night security guard, 4-waypoint patrol (60s loop)
   - LOS: 150px range, 120° cone
   - Detection states: Unaware → Alert → Suspicious → Hostile
   - Strategies: Timing-based stealth, social engineering, distraction
   - Educational: Operational security, pattern recognition

4. Social Engineering (Advanced)
   - Victoria Sterling: Influence system (50 start, 40+ for bypasses)
   - Trust unlocks: Office info (30+), server access (40+), double agent (80+)
   - James Park: Information extraction (office layout, schedules, security)
   - Night Guard: Cover story validation
   - Educational: Trust exploitation, corporate infiltration

5. Multi-Encoding Puzzle
   - Message 1: ROT13 whiteboard ("MEET WITH THE ARCHITECT...")
   - Message 2: Hex client list (Ransomware Inc, Critical Mass, Social Fabric)
   - Message 3: Base64 email (ProFTPD exploit pricing)
   - Message 4: Double-encoded USB (ROT13 + Base64 nested - Architect's directives)
   - Discovery: Conference room, Victoria's computer, email, desk drawer
   - Educational: Pattern recognition, multi-stage decoding, persistence
   - CAMPAIGN REVEAL: First direct Architect communication!

VM/SecGen Challenges (Information Gathering: Scanning):

1. Network Port Scanning
   - Tool: nmap
   - Target: 192.168.100.50
   - Output: Ports 21 (FTP), 22 (SSH), 80 (HTTP), 3632 (distcc)
   - Flag: flag{network_scan_complete}
   - Educational: Port scanning, service enumeration
   - Difficulty: Easy

2. Banner Grabbing (FTP)
   - Tool: netcat, ftp
   - Banner reveals: Client codename "GHOST" (M2 connection!)
   - Flag: flag{ftp_intel_gathered}
   - Educational: Intelligence from banners, netcat fundamentals
   - Difficulty: Easy

3. HTTP Service Analysis
   - HTML contains Base64 in comment
   - Encoded: ZmxhZ3twcmljaW5nX2ludGVsX2RlY29kZWR9
   - Decoded: flag{pricing_intel_decoded}
   - Educational: Web reconnaissance, Base64 (reinforced)
   - Connects: Victoria's pricing email
   - Difficulty: Medium

4. distcc Exploitation (CVE-2004-2687)
   - Vulnerability: distcc daemon RCE
   - Tools: Metasploit or manual exploitation
   - Shell access → operational logs
   - CRITICAL REVEAL: ProFTPD sold to Ghost for $12,500 (M2 hospital!)
   - Flag: flag{distcc_legacy_compromised}
   - Educational: Legacy exploitation, CVE research, RCE
   - Difficulty: Advanced

Challenge Integration Matrix:
- 9 challenges total (5 in-game, 4 VM)
- Difficulty: Easy → Advanced scaling
- Educational: NSS, SS, ACS, SOC, HF, AB knowledge areas
- Unlocks: Server access, intel, LORE, M2 connection, Architect reveal

Difficulty Scaling:
- Easy: 5s RFID, slower guard, tutorial VM
- Normal: 10s RFID, standard guard, all encoding types
- Hard: 15s RFID, fast guard, additional obfuscation

Educational Assessment Rubric:
 Network reconnaissance (port scanning, service enumeration)
 Service exploitation (distcc CVE-2004-2687, Metasploit)
 Encoding analysis (ROT13, Hex, Base64, nested decoding)
 Intelligence correlation (physical + digital evidence)
 Physical security (RFID, lockpicking, stealth, social engineering)

Implementation Priority:
- Phase 1: RFID, guard, VM challenges, drop-site integration
- Phase 2: Social engineering, encoding puzzle, LORE, safe
- Phase 3: Tutorials, scaling, alternative paths, feedback

Status: Stage 0 technical challenges COMPLETE 
Next: narrative_themes.md, hybrid_architecture_plan.md
2026-01-14 09:46:31 +00:00
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