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Major simplification to migration plan: - Remove NpcScript model entirely - Reduce to 2 tables: missions (metadata) + games (state + scenario snapshot) - Serve ink files directly from filesystem via game endpoints - Move scenario_data to game instances (enables per-instance randomization) - Eliminates Issue #2 (NPC schema complexity) - Reduces P0 fixes from 10 hours to 2-3 hours - Much simpler seed process (metadata only)