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- Added functionality to include current player inventory in game state for page reload recovery, allowing players to restore their inventory seamlessly. - Implemented filtering of container contents to exclude items already in the player's inventory, enhancing user experience and gameplay clarity. - Updated game mechanics to support both type-based and ID-based matching for inventory items, improving task validation and objectives tracking. - Enhanced logging for better visibility into inventory processing and container content loading, aiding in debugging and game state management. - Updated scenarios to reflect changes in item identification and task requirements, ensuring consistency across gameplay elements.