Files
BreakEscape/js/ui
Claude 78f08c32f8 feat(combat): Add feedback, UI, and combat mechanics (Phase 2-5)
Implement comprehensive combat feedback, UI, and mechanics:

**Phase 2: Enhanced Feedback Systems**
- damage-numbers.js: Floating damage numbers with object pooling
- screen-effects.js: Screen flash and shake for combat feedback
- sprite-effects.js: Sprite tinting, flashing, and visual effects
- attack-telegraph.js: Visual indicators for incoming NPC attacks

**Phase 3: UI Components**
- health-ui.js: Player health display as hearts (5 hearts, shows when damaged)
- npc-health-bars.js: Health bars above hostile NPCs with color coding
- game-over-screen.js: KO screen with restart/main menu options

**Phase 4-5: Combat Mechanics**
- player-combat.js: Player punch system with AOE directional damage
- npc-combat.js: NPC attack system with telegraph and cooldowns
- Modified interactions.js to trigger punch on hostile NPC interaction
- Integrated all systems into game.js create() and update() loops

Combat now functional with complete visual/audio feedback pipeline.
Player can punch hostile NPCs, NPCs can attack player, health tracking works.
2025-11-14 01:50:24 +00:00
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