mirror of
https://github.com/cliffe/BreakEscape.git
synced 2026-02-22 11:48:18 +00:00
Created comprehensive Stage 0 scenario initialization for Mission 3: Mission Overview: - Title: "Ghost in the Machine" - Tier: Intermediate (Mission 3 of Season 1) - ENTROPY Cell: Zero Day Syndicate - SecGen Scenario: "Information Gathering: Scanning" - Playtime: 60-75 minutes - New Mechanic: RFID keycard cloning Key Features: ✅ Undercover operation at WhiteHat Security Services (Zero Day front company) ✅ RFID cloning mechanics (proximity-based, 10-second window) ✅ Network reconnaissance integration (nmap, netcat, distcc exploitation) ✅ Multi-encoding puzzle (ROT13, Hex, Base64, double-encoded) ✅ Major revelation: Zero Day sold M2 hospital ransomware exploit ✅ First direct mention of "The Architect" (campaign arc progression) ✅ Double agent vs. arrest moral choice Technical Challenges: - VM: Network scanning (nmap), banner grabbing (netcat), distcc CVE-2004-2687 - In-Game: RFID cloning, lockpicking, guard patrol, social engineering, multi-encoding - Hybrid: Dead drop system integrates VM flags with ERB narrative content CyBOK Areas: - NSS: Port scanning, service enumeration, banner grabbing - SS: distcc exploitation, legacy service targeting - ACS: ROT13, Hex, Base64 encoding, multi-stage decoding - SOC: Intelligence correlation, systematic investigation - HF: Undercover operations, social engineering - AB: Exploit marketplace economics, threat actor coordination 3-Act Structure: - Act 1 (20-30%): Undercover infiltration, daytime recon, clone RFID card - Act 2 (50-55%): Nighttime infiltration, network scan, evidence collection - Act 3 (20-25%): M2 connection reveal, Architect discovery, moral choice Key NPCs: - Victoria Sterling (Zero Day sales lead) - Professional, ideological, arrest/double agent target - James Park (Innocent pen tester) - Moral complexity, optional protection choice - "Cipher" (Cell leader) - Referenced but not seen, future villain setup - Agent 0x99 (Handler) - Briefing, tutorials, debrief LORE Fragments: 1. Zero Day Client List (Hex-encoded) - Shows all ENTROPY cells coordinating 2. Exploit Catalog (Safe, PIN 2010) - ProFTPD sale to Ghost for $12,500 3. The Architect's Requirements (Double-encoded) - First direct communication 4. Victoria's Manifesto (Whiteboard) - Free market ideology Campaign Connections: - M1: Social Fabric appears in client list - M2: ProFTPD exploit sold to Ghost revealed (MAJOR "aha moment") - M4: Critical Mass client, SCADA exploits referenced - M6: Crypto Anarchists mentioned in Architect's requirements - M7-9: The Architect introduction, coordination revealed Educational Objectives: - Network reconnaissance (port scanning, service enumeration) - Banner grabbing for intelligence gathering - Multi-stage encoding/decoding - Intelligence correlation (physical + digital evidence) - RFID security vulnerabilities Victory Conditions: - Full (100%): 4 VM flags, 4 encoded messages, 3 LORE, moral choices, stealth - Standard (80%): 3 VM flags, 3 encoded messages, 2 LORE, moral choices - Minimal (60%): 2 VM flags, 2 encoded messages, moral choice Moral Choices: 1. Victoria Sterling: Arrest (disrupt cell) vs. Double Agent (long-term intel) 2. James Park: Protect innocent vs. Focus on mission 3. Consequences tracked in global variables, reflected in debrief Critical Decisions Made: ✅ RFID cloning: Proximity (10s) + social engineering alternative ✅ Network scanning: Automated flags + educational tutorial ✅ Double agent: Long-term intelligence vs. immediate disruption ✅ Architect reveal: Name only (identity reserved for M7-9) ✅ Setting: WhiteHat Security corporate office ✅ Structure: Daytime recon → nighttime infiltration Next Steps: Stage 1 - Narrative Structure Development (scene-by-scene breakdown) Status: Stage 0 COMPLETE ✅