This website requires JavaScript.
Explore
Help
Sign In
cybersecurity
/
BreakEscape
Watch
1
Star
0
Fork
0
You've already forked BreakEscape
mirror of
https://github.com/cliffe/BreakEscape.git
synced
2026-02-21 11:18:08 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
48b1ad3bbfc24ab6385aff4f09b04eb8b5cac636
BreakEscape
/
js
/
systems
History
Z. Cliffe Schreuders
48b1ad3bbf
Refactor Lockpicking Minigame: Update button functionality for mode switching between key and lockpicking modes. Introduce new icons for keyway, password, and pin in the inventory. Enhance interaction logic for locked objects and doors, including visual indicators. Clean up CSS styles for improved layout and user experience. Remove unused assets and streamline code for better performance.
2025-10-22 00:10:26 +01:00
..
biometrics.js
Add Codebase Review Document and Refactor Key Systems: Introduce a comprehensive review of the codebase organization, highlighting areas for improvement and recent refactoring successes. Refactor key-lock and unlock systems for better modularity and maintainability, consolidating logic into dedicated modules. Update relevant files and documentation to reflect these changes, ensuring a clearer structure and improved performance.
2025-10-12 23:11:32 +01:00
collision.js
Add Codebase Review Document and Refactor Key Systems: Introduce a comprehensive review of the codebase organization, highlighting areas for improvement and recent refactoring successes. Refactor key-lock and unlock systems for better modularity and maintainability, consolidating logic into dedicated modules. Update relevant files and documentation to reflect these changes, ensuring a clearer structure and improved performance.
2025-10-12 23:11:32 +01:00
debug.js
Add Notes Minigame: Implement interactive note display and inventory integration
2025-10-10 02:39:28 +01:00
doors.js
Add Container Minigame: Introduce a new minigame for interacting with container items, including features for visual display, item interaction, and integration with the unlock system. Add CSS styles and test page for functionality. Update index.html and minigame manager to support the new minigame.
2025-10-13 11:53:07 +01:00
interactions.js
Refactor Lockpicking Minigame: Update button functionality for mode switching between key and lockpicking modes. Introduce new icons for keyway, password, and pin in the inventory. Enhance interaction logic for locked objects and doors, including visual indicators. Clean up CSS styles for improved layout and user experience. Remove unused assets and streamline code for better performance.
2025-10-22 00:10:26 +01:00
inventory.js
Implement Notebook Functionality: Add a notebook button to the Password and Container minigames for saving post-it notes. Enhance inventory interactions with pulse animations instead of notifications for item collection. Update CSS for new animations and layout adjustments in various minigames to improve user experience.
2025-10-21 12:17:28 +01:00
key-lock-system.js
Add Key Ring Functionality: Introduce a new key ring system to manage keys in inventory, including visual representation and interaction logic. Update CSS for key ring styling and enhance inventory management to support key grouping and display. Modify key-lock and unlock systems to recognize keys from the key ring, improving gameplay dynamics.
2025-10-14 23:56:31 +01:00
minigame-starters.js
Refactor Lockpicking Minigame: Update button functionality for mode switching between key and lockpicking modes. Introduce new icons for keyway, password, and pin in the inventory. Enhance interaction logic for locked objects and doors, including visual indicators. Clean up CSS styles for improved layout and user experience. Remove unused assets and streamline code for better performance.
2025-10-22 00:10:26 +01:00
notifications.js
Add BreakEscape game structure: Introduce new modular HTML, CSS, and JavaScript files for the BreakEscape game, enhancing maintainability and organization. Include design documentation and refactoring summary for clarity. Add new scenarios and assets for gameplay expansion.
2025-07-13 23:18:57 +01:00
object-physics.js
Add Codebase Review Document and Refactor Key Systems: Introduce a comprehensive review of the codebase organization, highlighting areas for improvement and recent refactoring successes. Refactor key-lock and unlock systems for better modularity and maintainability, consolidating logic into dedicated modules. Update relevant files and documentation to reflect these changes, ensuring a clearer structure and improved performance.
2025-10-12 23:11:32 +01:00
player-effects.js
Add animated plant assets and update room configurations: Introduce new animated plant images for enhanced visual effects in the game. Update room JSON and TMJ files to include these assets, ensuring proper integration with the existing room management system. Refactor player effects to trigger animations when interacting with animated plants, improving gameplay dynamics.
2025-10-13 11:22:35 +01:00
unlock-system.js
Refactor Lockpicking Minigame: Update button functionality for mode switching between key and lockpicking modes. Introduce new icons for keyway, password, and pin in the inventory. Enhance interaction logic for locked objects and doors, including visual indicators. Clean up CSS styles for improved layout and user experience. Remove unused assets and streamline code for better performance.
2025-10-22 00:10:26 +01:00