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- Implemented tests to validate unlocking doors with the correct key in inventory. - Added tests to ensure doors cannot be unlocked without the required key. - Included scenarios for using lockpicks to unlock doors, bypassing key requirements. - Ensured that keys take precedence over lockpick attempts when both are available. - Added checks for accessing unlocked doors regardless of the unlocking method. - Created helper tests to verify the presence of keys and lockpicks in the player's inventory.