- Created a new JSON scenario file for testing NPC sprite functionality. - Implemented a simple HTTP server with caching headers for development purposes. - Added an HTML page for testing NPC interactions, including system checks and game controls. - Introduced a separate HTML page for testing item delivery through person chat interactions.
NPC Interaction Bug Fix - Documentation Index
Date: November 4, 2025
Issue: "Press E" prompt shows but doesn't trigger conversation
Status: ✅ FIXED
📖 Quick Navigation
🚨 For Urgent Issues
- Just saw the bug? →
SESSION_BUG_FIX_SUMMARY.md - Need to fix it? →
EXACT_CODE_CHANGE.md - Want to verify? → Jump to "Testing" section below
🔍 For Understanding
- What was the bug? →
MAP_ITERATOR_BUG_FIX.md - How was it fixed? →
EXACT_CODE_CHANGE.md - Why did it happen? → Read "Root Cause" in any of above
🧪 For Testing
- Quick 2-min test? →
test-npc-interaction.html(click buttons) - Console debugging? →
CONSOLE_COMMANDS.md(copy-paste commands) - Detailed testing? →
NPC_INTERACTION_DEBUG.md(step-by-step guide)
📚 For Reference
- System overview? →
PHASE_3_BUG_FIX_COMPLETE.md - All console commands? →
CONSOLE_COMMANDS.md - Quick reference? →
FIX_SUMMARY.md
📁 Files in This Directory
Core Documentation
EXACT_CODE_CHANGE.md ⭐
What: The exact code change made
Use when: You need to know exactly what line changed
Contains: Before/after code, diff, impact analysis
Read time: 2 min
MAP_ITERATOR_BUG_FIX.md ⭐
What: Complete explanation of the bug
Use when: You want to understand what went wrong
Contains: Bug explanation, why it broke, how it was fixed
Read time: 5 min
SESSION_BUG_FIX_SUMMARY.md
What: Full session summary
Use when: You want the complete picture
Contains: Problem, cause, fix, verification, results
Read time: 10 min
Quick References
FIX_SUMMARY.md
What: Quick reference summary
Use when: You need a fast overview
Contains: Problem, solution, verification steps
Read time: 3 min
CONSOLE_COMMANDS.md ⭐
What: Copy-paste console debugging commands
Use when: Testing in browser console
Contains: 15+ ready-to-use console commands
Read time: 5 min (reference)
Detailed Guides
NPC_INTERACTION_DEBUG.md ⭐
What: Comprehensive debugging guide
Use when: Something isn't working
Contains: Step-by-step debugging, common issues, solutions
Read time: 15 min
PHASE_3_BUG_FIX_COMPLETE.md
What: Complete status report
Use when: You want full system details
Contains: Architecture, flow diagram, performance metrics
Read time: 20 min
Interactive Testing
test-npc-interaction.html
What: Interactive test page
Use when: Testing in browser
Contains: System checks, proximity tests, manual triggers
How: Click buttons to run tests
🎯 By Use Case
"I found a bug. What do I do?"
- Read:
SESSION_BUG_FIX_SUMMARY.md(what happened) - Check:
EXACT_CODE_CHANGE.md(what changed) - Test: Open
test-npc-interaction.html(verify fix)
"How do I test if this is fixed?"
- Option A: Open
test-npc-interaction.html→ Click buttons - Option B: Use
CONSOLE_COMMANDS.md→ Paste commands - Option C: Follow
NPC_INTERACTION_DEBUG.md→ Step-by-step
"I'm getting errors. Help!"
- Read:
NPC_INTERACTION_DEBUG.md→ "Common Issues & Solutions" - Use:
CONSOLE_COMMANDS.md→ Commands 11-14 for debugging - Check:
PHASE_3_BUG_FIX_COMPLETE.md→ Architecture section
"What was the root cause?"
- Read:
MAP_ITERATOR_BUG_FIX.md(full explanation) - Or:
EXACT_CODE_CHANGE.md→ "Why This Works" section - Or:
SESSION_BUG_FIX_SUMMARY.md→ "The Bug" section
"I want to understand the whole system"
- Read:
PHASE_3_BUG_FIX_COMPLETE.md(full system overview) - Check: System architecture diagram in that file
- Reference:
NPC_INTERACTION_DEBUG.md→ "Expected Behavior Flowchart"
"How do I verify the fix works?"
- Option A (Fast):
test-npc-interaction.html(2 min) - Option B (Console):
CONSOLE_COMMANDS.md(5 min) - Option C (Manual):
NPC_INTERACTION_DEBUG.md(15 min)
📊 Document Properties
| Document | Type | Read Time | Audience | Urgency |
|---|---|---|---|---|
| EXACT_CODE_CHANGE.md | Reference | 2 min | Developers | Medium |
| MAP_ITERATOR_BUG_FIX.md | Explanation | 5 min | Developers | High |
| SESSION_BUG_FIX_SUMMARY.md | Summary | 10 min | All | Medium |
| FIX_SUMMARY.md | Quick Ref | 3 min | Developers | Low |
| CONSOLE_COMMANDS.md | Reference | 5 min (ref) | Testers | High |
| NPC_INTERACTION_DEBUG.md | Guide | 15 min | Testers | High |
| PHASE_3_BUG_FIX_COMPLETE.md | Report | 20 min | Managers | Low |
| test-npc-interaction.html | Tool | 2 min | Testers | High |
🔍 Quick Search
Looking for...
- "Object.entries" →
EXACT_CODE_CHANGE.md,MAP_ITERATOR_BUG_FIX.md - "Map iteration" →
MAP_ITERATOR_BUG_FIX.md,CONSOLE_COMMANDS.md - "Console commands" →
CONSOLE_COMMANDS.md - "System architecture" →
PHASE_3_BUG_FIX_COMPLETE.md - "How to test" →
NPC_INTERACTION_DEBUG.md,CONSOLE_COMMANDS.md - "Proximity detection" →
PHASE_3_BUG_FIX_COMPLETE.md,EXACT_CODE_CHANGE.md - "E-key handler" →
NPC_INTERACTION_DEBUG.md,PHASE_3_BUG_FIX_COMPLETE.md - "Common issues" →
NPC_INTERACTION_DEBUG.md(Issues section) - "Performance" →
PHASE_3_BUG_FIX_COMPLETE.md(Performance section) - "Interactive test" →
test-npc-interaction.html
🚀 Getting Started
For New Team Members
- Start:
SESSION_BUG_FIX_SUMMARY.md(understand what happened) - Then:
PHASE_3_BUG_FIX_COMPLETE.md(learn the system) - Finally:
CONSOLE_COMMANDS.md(practice testing)
For Developers
- Check:
EXACT_CODE_CHANGE.md(the fix) - Understand:
MAP_ITERATOR_BUG_FIX.md(why it matters) - Test:
CONSOLE_COMMANDS.md(verify it works)
For QA/Testers
- Use:
test-npc-interaction.html(interactive testing) - Reference:
CONSOLE_COMMANDS.md(automation) - Debug:
NPC_INTERACTION_DEBUG.md(troubleshooting)
For Managers
- Read:
SESSION_BUG_FIX_SUMMARY.md(what happened) - Check:
PHASE_3_BUG_FIX_COMPLETE.md(status report) - Know: Phase 3 is now 100% complete ✅
✅ Verification Checklist
Use this to verify everything is working:
- Read
SESSION_BUG_FIX_SUMMARY.md - Review code change in
EXACT_CODE_CHANGE.md - Open
test-npc-interaction.html - Run "Check NPC System" test
- Run "Check Proximity Detection" test
- Load NPC Test Scenario
- Walk near an NPC
- See "Press E to talk" prompt
- Press E
- Conversation starts ✓
If all items check out, Phase 3 is fully functional!
📞 Support
Can't find what you're looking for?
- Try the Quick Search section above
- Use Ctrl+F to search within documents
- Check the By Use Case section
Getting errors?
- Check
NPC_INTERACTION_DEBUG.md→ "Common Issues" - Use
CONSOLE_COMMANDS.md→ Commands 11-14
Want more details?
- Read
PHASE_3_BUG_FIX_COMPLETE.md(20 min) - Contains full system architecture and diagrams
📈 Progress
- ✅ Phase 1: NPC Sprites (100%)
- ✅ Phase 2: Person-Chat Minigame (100%)
- ✅ Phase 3: Interaction System (100%) - JUST FIXED
- ⏳ Phase 4: Dual Identity (Pending)
- ⏳ Phase 5: Events & Barks (Pending)
- ⏳ Phase 6: Polish & Docs (Pending)
Overall: 50% Complete 🎉
Last Updated: November 4, 2025
Status: All documentation complete and verified
Next: Phase 4 - Dual Identity System