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3.7 KiB
3.7 KiB
Notes Minigame Usage
The Notes Minigame provides an interactive way to display note content with a notepad background and allows players to add notes to their inventory.
Features
- Displays note content on a notepad background (
/assets/mini-games/notepad.png) - Shows observation text below the main content (if provided)
- Provides a "Add to Inventory" button with backpack icon (
/assets/mini-games/backpack.png) - Integrates with the existing inventory system
- Uses the minigame framework for consistent UI
Usage in Scenarios
To use the notes minigame in your scenario files, add the following properties to note objects:
{
"type": "notes",
"name": "Example Note",
"takeable": true,
"readable": true,
"text": "This is the main content of the note.\n\nIt can contain multiple lines and will be displayed on the notepad background.",
"observations": "The handwriting appears rushed and there are coffee stains on the paper."
}
Required Properties
type: Must be "notes"text: The main content to display on the notepadreadable: Must be true to trigger the minigame
Optional Properties
observations: Additional observation text displayed below the main contenttakeable: Whether the note can be added to inventory (default: true)
Programmatic Usage
You can also start the notes minigame programmatically:
// Basic usage
window.startNotesMinigame(item, text, observations);
// Example
const testItem = {
scene: null,
scenarioData: {
type: 'notes',
name: 'Test Note',
text: 'This is a test note content.',
observations: 'The note appears to be written in haste.'
}
};
window.startNotesMinigame(testItem, testItem.scenarioData.text, testItem.scenarioData.observations);
// Show mission brief
window.showMissionBrief();
Features
Navigation
- Previous/Next Buttons: Navigate through collected notes
- Search Functionality: Search through note titles and content
- Note Counter: Shows current position (e.g., "2 / 5")
Mission Brief Integration
- The mission brief is automatically displayed via the notes minigame when starting a new scenario
- Uses the same notepad interface for consistency
- Automatically added to the notes system as an important note
Search
- Real-time search through note titles and content
- Case-insensitive matching
- Filters the note list to show only matching results
- Clear search to show all notes again
Player Notes
- Edit Observations: Click the edit button (✏️) to add or modify observations
- Handwritten Style: Player notes use the same handwritten font as original observations
- Persistent Storage: Player notes are saved to the notes system and persist between sessions
- Visual Feedback: Dashed border and background indicate editable areas
Visual Effects
- Celotape Effect: Realistic celotape strip overlapping the top of the text box
- Binder Holes: Small circular holes on the left side of the text box
- Handwritten Fonts: Uses Google Fonts 'Kalam' for authentic handwritten appearance
Automatic Collection
- Auto-Collection: Notes are automatically added to the notes system when the minigame starts
- Scene Removal: Notes are automatically removed from the scene after being collected
- No Manual Action: Players don't need to click "Add to Inventory" - it happens automatically
- Seamless Experience: Notes are collected and removed from the world in one smooth interaction
Integration
The notes minigame is automatically integrated into the interaction system. When a player interacts with a note object that has text, the minigame will be triggered instead of the default text display. The note is automatically collected and removed from the scene.