Files
BreakEscape/.vscode/settings.json
Z. Cliffe Schreuders 91d4670b2a fix: update event mapping structure and validation for NPCs
- Changed 'eventMapping' to 'eventMappings' in NPC definitions for consistency.
- Updated target knot for closing debrief NPC to 'start' and adjusted story path.
- Enhanced validation script to check for correct eventMappings structure and properties.
- Added checks for missing properties in eventMappings and timedMessages.
- Provided best practice guidance for event-driven cutscenes and closing debrief implementation.
2026-02-18 00:47:37 +00:00

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JSON

{
"cursor.general.disableHttp2": true,
"chat.agent.maxRequests": 100,
"chat.tools.terminal.autoApprove": {
"bin/inklecate": true,
"/^ruby scripts/validate_scenario\\.rb scenarios/m01_first_contact/scenario\\.json\\.erb 2>&1 \\| grep -A 100 \"Found\\.\\*issue\"$/": {
"approve": true,
"matchCommandLine": true
}
}
}