Test the PIN minigame with various configurations. The minigame features a digital keypad,
attempt logging, and two types of Mastermind-style feedback: Pin-Cracker item (toggleable)
and Mastermind Mode (automatic via parameter). Both provide visual feedback with green/amber
lights showing correct digits and positions.
Features
Digital Display: Shows current input with visual feedback
Number Pad: 0-9 keys with hover effects and animations
Backspace: Remove last entered digit (can be disabled)
Auto-submit: Automatically submits when PIN length is reached
Attempt Logging: Shows all previous attempts with timestamps
Pin-Cracker Item: Toggleable visual feedback with green/amber lights
Mastermind Mode: Automatic visual feedback enabled via parameter
Visual Feedback: Green lights for correct position, amber for correct digit
Keyboard Support: Use number keys, backspace, and enter
Lockout Protection: Locks after maximum attempts
Visual Feedback: Success/error animations and colors
Pin-Cracker Info Leak Mode
When you have the pin-cracker item, you can enable visual feedback for each attempt:
🟢 Green Light: Correct digit in correct position
🟡 Amber Light: Correct digit in wrong position
Example 1: PIN "1234", guess "1356" → 2 green lights, 0 amber lights
Example 2: PIN "1123", guess "1111" → 2 green lights, 0 amber lights (duplicates handled correctly)
Example 3: PIN "1234", guess "1123" → 1 green light, 1 amber light
Mastermind Mode
Mastermind mode is enabled via parameter and provides automatic visual feedback without needing the pin-cracker item:
Automatic Feedback: Visual lights appear automatically for each attempt
No Toggle Required: Feedback is always enabled when mastermind mode is active
Same Visual System: Uses the same green/amber light system as pin-cracker
Perfect for Testing: Ideal for scenarios where you want guaranteed feedback