Z. Cliffe Schreuders
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c2c60cc515
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Update Inventory CSS: Remove horizontal overflow property and set a new font family for the inventory container to enhance visual consistency and readability.
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2025-10-14 23:24:11 +01:00 |
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Z. Cliffe Schreuders
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422b8e5c7b
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Enable horizontal overflow in inventory CSS and comment out debug logs in door sprite creation logic. This improves the user interface for inventory management and cleans up console output for better performance during gameplay.
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2025-10-11 00:08:03 +01:00 |
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Z. Cliffe Schreuders
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ebef1bcd12
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Add new assets and update image references: Introduce fingerprint kit and workstation images to the project. Update inventory CSS for improved styling and adjust image loading paths in game.js to reflect new asset locations. Comment out unused object scales in rooms.js for clarity.
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2025-10-10 19:08:11 +01:00 |
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Z. Cliffe Schreuders
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a010576dfd
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Add Lockpicking and Dusting Minigame Styles: Introduce new CSS files for lockpicking and dusting minigames, enhancing visual feedback and user interaction. Update inventory styles for improved scaling and responsiveness. Refactor existing styles to remove legacy dusting game components and ensure consistency across minigame interfaces.
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2025-10-10 18:55:41 +01:00 |
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Z. Cliffe Schreuders
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c4d8508bcf
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Add BreakEscape game structure: Introduce new modular HTML, CSS, and JavaScript files for the BreakEscape game, enhancing maintainability and organization. Include design documentation and refactoring summary for clarity. Add new scenarios and assets for gameplay expansion.
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2025-07-13 23:18:57 +01:00 |
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