Commit Graph

7 Commits

Author SHA1 Message Date
Z. Cliffe Schreuders
b1686fc5eb feat(css): Enhance minigame styles with max-width and margin for better layout
refactor(js): Remove unused asset loading in preload function
feat(js): Implement optimal scale calculation for pixel-perfect rendering in person chat portraits
2025-11-06 01:54:55 +00:00
Z. Cliffe Schreuders
e73a6a038b Add NPC sprite test scenario, server for development, and HTML test pages
- Created a new JSON scenario file for testing NPC sprite functionality.
- Implemented a simple HTTP server with caching headers for development purposes.
- Added an HTML page for testing NPC interactions, including system checks and game controls.
- Introduced a separate HTML page for testing item delivery through person chat interactions.
2025-11-04 14:16:48 +00:00
Z. Cliffe Schreuders
441aeae8d3 Update Minigame Framework: Replace references to 'minigames.css' with 'minigames-framework.css' across multiple HTML files for improved organization. Add new Google Font 'Pixelify Sans' to enhance typography in the game. Introduce new icon assets for better visual representation in various minigames, including search, disk, backpack, and clipboard icons. Update CSS styles for various minigames to enhance visual consistency and user experience. 2025-10-21 10:58:56 +01:00
Z. Cliffe Schreuders
a010576dfd Add Lockpicking and Dusting Minigame Styles: Introduce new CSS files for lockpicking and dusting minigames, enhancing visual feedback and user interaction. Update inventory styles for improved scaling and responsiveness. Refactor existing styles to remove legacy dusting game components and ensure consistency across minigame interfaces. 2025-10-10 18:55:41 +01:00
Z. Cliffe Schreuders
378045dded Add Notes Minigame enhancements: Integrate new notepad assets and styles, update minigame logic for improved navigation and observation editing. Introduce responsive design elements and ensure inventory integration for the notepad. Refactor existing code for better maintainability and user experience. 2025-10-10 15:20:04 +01:00
Z. Cliffe Schreuders
38c2a0476f Remove legacy lockpicking minigame files: Deleted lockpicking-comparison.html and lockpicking-game.js, along with associated CSS styles in lockpicking.css. Updated minigames index to only include the Phaser version of the lockpicking minigame, ensuring a cleaner codebase and improved maintainability. Added new lockpick feedback styling in minigames-framework.css for enhanced user experience. 2025-08-12 16:37:41 +01:00
Z. Cliffe Schreuders
b864d3e139 Refactor minigame structure and styles: Update index_new.html to link to the new minigames-framework.css, add new lockpicking-comparison.html and locksmith-forge.html files for enhanced gameplay, and introduce dusting and lockpicking CSS files for improved styling. Update README_design.md for clarity on main.js functionality. Add new test-phaser-lockpicking.html for testing purposes. Enhance Bluetooth system with new functionality in bluetooth.js and interactions.js. Ensure game state management for notes and Bluetooth devices is consistent across the application. 2025-08-08 15:33:44 +01:00