- Move scenarios from app/assets/scenarios/ to scenarios/
- Update Mission model to use BreakEscape::Engine.root instead of Rails.root
- Update seeds.rb to use engine root for scenario discovery
- Update tests to use engine root for path assertions
This ensures scenarios are found correctly in both mounted (Hacktivity)
and standalone (test) environments.
All 12 tests now passing with 19 assertions!
- Update migration to support both PostgreSQL (jsonb) and SQLite (json)
- Fix Rails 8 compatibility (remove config.assets)
- Configure Pundit to use current_player instead of current_user
- Add explicit fixture class mappings for engine fixtures
- Configure standalone mode for tests
- Update test fixtures with proper timestamps and structure
- Improve game test to create data programmatically
Tests now run with 10/12 assertions passing. Remaining errors are due to
missing test scenario files, which can be addressed separately.
- Add fixtures for missions, demo_users, games
- Add model tests for Mission and Game
- Add controller tests for MissionsController
- Test validations, scopes, and methods
- Test state management and health clamping
- Ready for integration testing in host app
- Create mountable engine with isolated namespace
- Configure Pundit authorization
- Set up gemspec with dependencies
- Configure generators for test_unit with fixtures