diff --git a/index.html b/index.html
index acc1117..8438716 100644
--- a/index.html
+++ b/index.html
@@ -2341,14 +2341,14 @@
if (distance <= DOOR_INTERACTION_RANGE) {
if (doorTile.properties?.locked) {
- console.log('Door is locked, attempting unlock');
+ debugLog('DOOR LOCKED - ATTEMPTING UNLOCK');
colorDoorTiles(doorTile, room);
handleDoorUnlock(doorTile, room);
} else {
- console.log('Door is not locked');
+ debugLog('DOOR NOT LOCKED');
}
} else {
- console.log("Too far from door to interact");
+ debugLog('DOOR TOO FAR TO INTERACT');
}
});
@@ -2378,7 +2378,7 @@
}
function handleDoorUnlock(doorTile, room) {
- debugLog('DOOR UNLOCK ATTEMPT');
+ // No need to log here since handleUnlock will log 'UNLOCK ATTEMPT'
doorTile.layer = room.doorsLayer; // Ensure layer reference is set
handleUnlock(doorTile, 'door');
}
@@ -2401,10 +2401,10 @@
? getLockRequirementsForDoor(lockable)
: getLockRequirementsForItem(lockable);
- debugLog('LOCK REQUIREMENTS', lockRequirements);
+ // Don't log lock requirements here since it's already logged in the getter functions
if (!lockRequirements) {
- debugLog('NO LOCK REQUIREMENTS FOUND');
+ // Don't log here since it's already logged in the getter functions if applicable
return;
}