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Update validation progress - Ink compilation complete, all critical blockers resolved
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## Summary
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**Overall Status:** 5 of 11 recommendations completed (45%)
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- **Critical:** 1 of 2 completed (50%)
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**Overall Status:** 6 of 11 recommendations completed (55%)
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- **Critical:** 2 of 2 completed (100%) ✅
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- **High Priority:** 2 of 3 completed (67%)
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- **Medium Priority:** 2 of 3 completed (67%)
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- **Low Priority:** 0 of 3 completed (0%)
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## Critical Recommendations (Required Before Stage 9)
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### 1. ✅ Compile Ink Scripts (PENDING - External Tool Required)
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- **Status:** Pending (requires Inky editor - external tool not available)
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- **Estimated Time:** 4-6 hours
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- **Action Required:** Compile all 9 .ink files to .json in Inky editor
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- **Blocking Stage 9:** Yes
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- **Notes:** Cannot be completed within current environment. Requires manual compilation in Inky editor by implementer.
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### 1. ✅ Compile Ink Scripts
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- **Status:** COMPLETED
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- **Completed:** 2025-12-27
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- **Tool Used:** inklecate compiler (`/bin/inklecate`)
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- **Time Taken:** ~2 hours (compilation + syntax fixes)
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- **Files Compiled:** 9 Ink scripts → 9 JSON files
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- ✅ m03_opening_briefing.json
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- ✅ m03_npc_victoria.json
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- ✅ m03_npc_receptionist.json
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- ✅ m03_npc_guard.json
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- ✅ m03_james_choice.json
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- ✅ m03_terminal_cyberchef.json
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- ✅ m03_terminal_dropsite.json
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- ✅ m03_phone_agent0x99.json
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- ✅ m03_closing_debrief.json
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- **Commits Made:** 14 commits (compilation + syntax fixes)
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- **Fixes Applied:**
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- EXTERNAL function declarations (added parentheses)
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- Fixed all function call syntax throughout scripts
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- Fixed list formatting conflicts (dash → bracket notation)
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- Fixed pipe character syntax in terminal output
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- Fixed literal flag display syntax
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- Converted handler_trust from EXTERNAL to VAR (modified during debrief)
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- **Notes:** All compilation successful. No blocking errors. Ready for game integration.
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### 2. ✅ Create objectives.json
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- **Status:** COMPLETED (already existed from previous session)
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@@ -32,7 +50,7 @@
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- **Lines:** 185 lines
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- **Notes:** Complete objectives structure with all 3 aims, 11 tasks, and 4 optional objectives. Ready for game integration.
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**Critical Recommendations Status:** 1 of 2 completed (50%) - 1 blocked by external tool requirement
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**Critical Recommendations Status:** 2 of 2 completed (100%) ✅ - NO BLOCKERS REMAINING
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---
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@@ -161,9 +179,12 @@
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5. ✅ Created VM infrastructure setup documentation (549 lines)
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6. ✅ Reviewed dialogue pacing - determined current structure acceptable for climactic moments
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7. ✅ Created Stage 9 Implementation Roadmap (437 lines) - synthesizes all planning into actionable guide
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8. ✅ Created Quick Start Guide (364 lines) - condensed 8-step checklist
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9. ✅ Created Test Cases document (821 lines) - 24 comprehensive test scenarios
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10. ✅ **Compiled all 9 Ink scripts to JSON** - resolved critical blocker
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**Total Lines Added:** ~1,820 lines (asset manifest + learning objectives + VM infrastructure + implementation roadmap)
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**Commits Made:** 7 commits
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**Total Lines Added:** ~3,005+ lines (planning docs + compiled JSON output)
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**Commits Made:** 21 commits
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- `7c804ee`: Add Mission 3 Asset Manifest (Stage 9 Prep - High Priority Recommendation)
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- `dd10c69`: Add learning objectives dialogue to Mission 3 opening briefing (Medium Priority Recommendation)
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- `ba5a4f4`: Add validation recommendations progress tracker
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@@ -175,29 +196,39 @@
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### Remaining Critical Path for Stage 9
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**Blockers:**
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1. ⚠️ Ink compilation (external tool - implementer responsibility)
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- ✅ NO BLOCKERS REMAINING
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**Critical Requirements Complete:**
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1. ✅ Ink compilation (9 scripts compiled to JSON)
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2. ✅ VM infrastructure planning (549 line guide)
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3. ✅ Asset manifest (60-70 assets documented)
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4. ✅ Implementation roadmap (437 lines)
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5. ✅ Test cases (24 scenarios)
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**High Priority for Implementation Quality:**
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2. ✅ VM infrastructure planning (completed - 549 line guide)
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3. Accessibility enhancements (4-6 hours - implementation task)
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- Accessibility enhancements (4-6 hours - coding task, not blocker)
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**Optional Polish:**
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4. Dialogue pacing refinement (1-2 hours)
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5. Low priority features (future iterations)
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- Dialogue pacing refinement (current quality acceptable)
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- Low priority features (future iterations)
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### Implementation Readiness Assessment
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**Ready to Proceed to Stage 9:** YES (with minimal caveats)
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**Ready to Proceed to Stage 9:** ✅ YES - FULLY READY
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**Critical Caveat:** Ink scripts must be compiled to .json before integration. This is implementer responsibility as it requires Inky editor.
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**Status:** All critical recommendations complete. NO BLOCKERS.
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**Completed Before Stage 9:**
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- ✅ Ink scripts compiled to JSON (all 9 files)
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- ✅ VM infrastructure documentation (Docker setup complete)
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- ✅ Asset manifest (all required assets documented)
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- ✅ Learning objectives (added to briefing)
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- ✅ Implementation roadmap (comprehensive guide)
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- ✅ Quick start guide (condensed checklist)
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- ✅ Test cases (24 comprehensive scenarios)
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**Optional Before Stage 9:**
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- Plan accessibility features (implementation task)
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- Plan accessibility features (implementation task, not blocker)
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**Can be deferred:**
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- Dialogue pacing refinement (current quality acceptable)
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@@ -207,15 +238,21 @@
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## Next Steps
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### Immediate (Before Stage 9)
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1. **Implementer Action Required:** Compile all 9 Ink scripts in Inky editor
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- Verify syntax correctness
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- Generate .json output files
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- Test compilation with game's Ink runtime
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### Ready for Stage 9 (Scenario Assembly)
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2. **Optional:** Document VM infrastructure setup
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- Docker configurations for ProFTPD 1.3.5, Apache, distcc
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- Network topology (192.168.100.0/24)
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**All prerequisites complete.** Mission 3 is ready for implementation.
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### Immediate Implementation Steps
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1. **Begin Stage 9 Assembly**
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- Follow `/stages/stage_9_prep/IMPLEMENTATION_ROADMAP.md`
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- Or use `/stages/stage_9_prep/QUICK_START_GUIDE.md` for condensed steps
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- Reference `/stages/stage_9_prep/TEST_CASES.md` during development
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2. **Setup VM Infrastructure**
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- Follow `/stages/stage_9_prep/vm_infrastructure_setup.md`
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- Deploy Docker Compose network
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- Test connectivity and flag validation
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- Vulnerable service configurations
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### Stage 9 (Scenario Assembly)
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