mirror of
https://github.com/cliffe/BreakEscape.git
synced 2026-02-21 11:18:08 +00:00
Refactor tests and improve NPC handling
- Updated NPC ink loading tests to ensure proper handling of missing story files. - Adjusted lazy loading tests for rooms to enhance clarity and maintainability. - Enhanced unlock system tests by adding inventory checks for keys. - Refined filtered scenario tests to ensure accurate preservation of game state. - Improved game model tests to validate unlock functionality with various inventory scenarios.
This commit is contained in:
@@ -26,4 +26,4 @@ module BreakEscape
|
||||
end
|
||||
|
||||
# Initialize with defaults
|
||||
BreakEscape.configure {}
|
||||
BreakEscape.configure { }
|
||||
|
||||
@@ -4,4 +4,3 @@ namespace :break_escape do
|
||||
load File.join(BreakEscape::Engine.root, 'db', 'seeds.rb')
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user