export const CombatEvents = {
  PLAYER_HP_CHANGED: 'player_hp_changed',
  PLAYER_KO: 'player_ko',
  NPC_HOSTILE_CHANGED: 'npc_hostile_state_changed',
  NPC_BECAME_HOSTILE: 'npc_became_hostile',
  NPC_KO: 'npc_ko'
};
